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Friday Fun Thread for August 30, 2024

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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Fans of 'Slay the Spire' should check out 'Knock on the coffin lid'. It's very similar and very, very good. Launched only a couple weeks ago but there's at least a couple hundred hours of gameplay in the current version and it feels like a very complete game.

I've been playing Trails Through Daybreak, am currently in chapter 5 (which is the 7th of 8 chapters). It's been pretty enjoyable, although I don't much care for the character building in this one which is a shame. Also thinking I'm gonna play some more of Sins of a Solar Empire II this weekend, scratch that itch.

Just got it, and it feels janky.

  • I have no idea what the black and white bar that randomly pops up at the top is, what actions make it move, what my goal is regarding it, and what its state is at any given time. I suspect it's important, but I have no idea what to do with that feeling.
  • You can't use keyboard shortcuts, so turns are twice as long as they should be.
  • Tooltips are slow in general (which is unfortunately a common UI choice), and for some reason they are disabled on some elements. This is particularly annoying in events, where some of the choices have known consequences (e.g. sacrifice 60 current HP to gain 70 max HP), while others are vague. You have to mouse over the option and wait for the tooltip to fail to show up to figure out if you should know what you're choosing.
  • You can't reorganize your inventory.
  • Set items are only identified by a tiny symbol (not even a name, even if they are thematically similar)
  • Auto-equipping new items is only offered some of the time (when it's a higher rarity?)
  • The map is 110% of the screen size, so you lose out on a simple overview without gaining any increased detail.

All that being said, it's a worthy member of the genre, and I'll probably add it into my regular games.

I have no idea what the black and white bar that randomly pops up at the top is, what actions make it move, what my goal is regarding it, and what its state is at any given time. I suspect it's important, but I have no idea what to do with that feeling.

That's a pseudo-morality system, you can safely ignore it. You'll get an ending slide near the end of the game that recaps the state you've left each chapter in. And those slides are based on the final balance between black and white for each separate zone.

...you can safely ignore it.

I don't think that's correct. One playthrough I got different slides and got an alternative bossfight because of it. (I think I almost won, but I'm not sure of that fight's mechanics).

EDIT: and one more complaint: Under "Story Mode" on the main menu, you can choose "New game" or "Continue". One is black, one is gray, and both are valid options.

I'm nearly at the end of beating God of War 2018 on the highest difficulty. I'm not going for 100% completion, but I want to kill all the valkyries.

Overall, a fun experience. The enemies' health does feel bloated until you spend some time vacuuming up resources and sidequests all over the world to upgrade.

I'm on a Nebulous: Fleet Command spree. My head is designing fleets and analyzing past matches whenever I have a minute to think. Sometimes I even play the game!

If you haven't tried Balatro yet, you should give it a shot

Vidya thread? Vidya thread.

I recently tried playing Sunless Skies. It's a really cool concept with intriguing lore (gothic horror/lovecraftian), but getting around the world is so insanely slow that most of your playtime is consumed by mindlessly holding W. Also about 20% of the population used they/them pronouns. I gave it up after a few hours.

I picked up Forgotten City on sale some time ago and finally gave it a try. Great game, highly recommend, don't want to say too much to avoid spoilers. Running around the ancient ruins and learning everyone's plotline is quite engaging.

I picked up Forgotten City on sale some time ago and finally gave it a try. Great game, highly recommend, don't want to say too much to avoid spoilers. Running around the ancient ruins and learning everyone's plotline is quite engaging.

Dunno why everybody liked it. If you already experienced time loop story you can already guess what you would be doing whole game. And aliens plot twist which I think was specifically added in the standalone version of the story is completely retarded. The one thing that is good is the main human villian, i.e. magistrate, achieving immortality through the time loop is an interesting idea, sadly it's underdeveloped like most other things in the game.

Why yes, I did enjoy Outer Wilds and The Lord of Light, how could you tell? 🗿

Just use something like cheat engine to increase game speed.

Forgotten City was great! Just too short imo but very fun.

but getting around the world is so insanely slow that most of your playtime is consumed by mindlessly holding W

Now here's the punchline. Skies is faster than it's predecessor Sunless Seas. I'd still recommend it if you like Skies, just download a mod that increases the game speed if you value your time.

I found Sunless Seas a lot faster. Your ship moves slower, but everything is much closer together and there aren't pointless mazelike structures you have to maneuver around.

Pretty sure you can enable autopilot in Sunless Skies, but maybe it requires you to buy an upgrade first.

It's true, I lied. You don't actually have to hold down W. But you do have to just hurry up and wait while you slowly traverse the heavens (and you still have to steer).

People like podcasts and audiobooks those days, right? Sunless Skies feels like one of those podcast games.

Definitely. I don't think that sort of thing is for me though.