Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.
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What is this place?
This website is a place for people who want to move past shady thinking and test their ideas in a
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Why are you called The Motte?
A motte is a stone keep on a raised earthwork common in early medieval fortifications. More pertinently,
it's an element in a rhetorical move called a "Motte-and-Bailey",
originally identified by
philosopher Nicholas Shackel. It describes the tendency in discourse for people to move from a controversial
but high value claim to a defensible but less exciting one upon any resistance to the former. He likens
this to the medieval fortification, where a desirable land (the bailey) is abandoned when in danger for
the more easily defended motte. In Shackel's words, "The Motte represents the defensible but undesired
propositions to which one retreats when hard pressed."
On The Motte, always attempt to remain inside your defensible territory, even if you are not being pressed.
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Notes -
(EDIT: PDF version from ToaKraka for people with bad internet.)
Which of the following would you rather have? CYOA - In general, people pick Comfort or Power. But the Motte is built different (laughs). As a fun exercise, pick your option and predict what the Motte will choose.
Wrap this part in || to spoiler, please. (And try to pick your honest choice rather than the socially desirable one if at all possible)
/
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Surprised by what everyone else is saying. Power sounds very difficult! An oil-rich country with what, some S-300s and Mig-21s and no allies? Could LARP as Equatorial Guinea's fantastically corrupt ruler but you couldn't even play the race card when someone decides to launch some regime change. And what about threats from within - there are going to be ministers and officials. Governing a country is hard, how would you know to deal with the locals? Do they speak English? This is the kind of thing an air force colonel or a baron could pull off, I doubt many of us have the right management skills.
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I thought I'd pick comfort, but it's description in this completely sucks.
Their idea of comfort is to start at the top of the social heap, and to feel an obligation to do something with that position or at least do a lot to maintain it. How is that comfort? I'd describe that option as the "head start in life".
Some of the other options get freaking super powers. The power option actually sounded like a better option for achieving a life of comfort.
The life of comfort as id imagine it:
Live in Elysium a mostly post scarcity society that is in an orbital habitat. No one there needs anything. Whether that is medical attention, resources, etc. Your body will be maintained in near perfect health until you are 100 years old. At which point you will die peacefully in your sleep.
People on earth live in terrible conditions, you can do nothing for them except selflessly offer up your spot on Elysium.
There are five year age gaps between generations, so if you stick with mostly your generation you won't have to deal with the death of friends.
Basically just live out some fun social settings, drink and eat whatever you want for a hundred years. But ultimately you live a meaningless life of ease. That is comfort.
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My answer is 100%Power. Ironically, the others are just a little too masturbate-y to me; Adventure might as well be as unreal as the pleasure machine specifically due to the constraints of the question- in that sure, you'll have adventure and some absurdly long lifespan, but you'll never have the opportunity to share it with anyone... would be hell. So is Good Works, for that matter, but for different reasons- sure, you'll be immortal, but you're also stuck in limbo. So, Power it is; it's basically a limited-time version of the others on Hard Mode anyway, which speaks further to it being the only correct choice.
As far as the Motte answer, I'm predicting10% Pleasure, 0% Adventure, 20% Comfort, 0% Good Works, 70% Power because most of the users on this site are generally reality-focused anyway and the highest-percentage one there has the best ROI for those kinds of people.
Good job predicting the motte. I really thoughtpeople here, being rationalists, would go for the idea that a chemical reproduction of well-being would be equally worthwhile to eudaimonia from real accomplishments.
It's a shame there wasn't a Knowledge option, otherwise we could re-create that scene from HPMOR.
Maybe, but the only thing Knowledge rewards you with is Lamborghinis and I'm dreaming a little bigger than that.
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|| Good works. I have people in my life with diseases that aren’t really curable, just treatable. So I’d cure them, then I’d break the taboo to lose my powers so that my family can remember my existence again.
All these options seem terrible, but that’s the least so. ||
Congratulations on being the onlynon-power-hungry one of us.
Friend, I’m hungry for the only power that really matters to me. The mightiest king is powerless to exile tumors, or outlaw Alzheimer’s. No tyrant can face down death.
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Superior PDF rendition (with XHTML source attached)
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Myself:Power, if I don't convince myself in the moment to pick Pleasure (permanent virtuality is quite aesthetically unappealing to me, even if it feels like a "rational" choice). I would probably make a half-hearted effort of transforming the place into a mining-and-production haven, offering huge subsidies and promises of safety to foreign specialists, and spend the other half of the effort having a harem. Adventure sounds immediately unappealing. Piloting a Star Trek Enterprise with a crew of hundreds, sure. Alone? No. Good Works is too much constant effort and limits (mostly about having to move around) for too few external rewards. Comfort I'd pick if transforming myself into a stereotypical square-jawed blonde gigachad wasn't mandatory. I like my looks mostly as they are, and would prefer to remain "myself but looksmaxxed".
The Motte:Pleasure 15%, Adventure 10%, Comfort 30%, Good Works 10%, Power 35%
Also, I have to agree with those who whinged about the massive picture in the CYOA I posted earlier: this shit took a solid 2 minutes to load over VPN. I felt like I was in the internet of the 90s, and I wasn't even on the internet in the 90s.
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I bet most of The Motte will (correctly) see that the pleasure machine can provide every feeling the other options might. You could even program the pleasure machine to fool you into thinking you chose something else. And arguably, the existence of the pleasure machine solves any external suffering that Good Works or Power might fix; when others hook up to the grid, the moral dilemma of choosing Pleasure goes away.
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