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Tinker Tuesday for October 1, 2024

This thread is for anyone working on personal projects to share their progress, and hold themselves somewhat accountable to a group of peers.

Post your project, your progress from last week, and what you hope to accomplish this week.

If you want to be pinged with a reminder asking about your project, let me know, and I'll harass you each week until you cancel the service.

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@Southkraut, how's your project doing?

It seems I may have been a tad too optimistic about Godot, though I suppose I'm still not wrong about it's license.

do the bannings interfere with actually using the engine, or is this mainly a social media thing?

It's entirely a social media thing, but also includes all the official channels for talking about the engine - discord, forums, github etc.

I saw reports of bannings on Github as well ... which is kind of a grey area? AFAIK a blocked user can still download your code, but they can't interact with you there in just about any other way. So if you're happy using the engine as-is or with forking it, then yay Open Source Software, but if you have a bug report or a feature request or a patch then it's time to get happy with forking it (or hope someone else's fork takes off).

There's already been issues in the hyprland/wayland space, where banning one of the more significant devs in the former space has lead to some clusterfucks reporting issues upstream.

fuuuuuuuck.

@Southkraut, how's your project doing?

Not at all. First the wife got the flu -> pneumonia, then I caught the same bug off of her. Well, at least I didn't need antibiotics. Anyways, no progress whatsoever, my brain was snot.

It seems I may have been a tad too optimistic about Godot, though I suppose I'm still not wrong about it's license.

Huh. RIP. The article states that an official statement from the Godot Board is to be published on monday, so I suppose I'll be looking forward to that. Honestly, you're still technically correct, but this kind of stuff just takes the joy out of it for me. Thin skin I suppose. Previously at least I could tell myself it's just their Discord moderation.

So damn it all, no idea what I'm going to do. Wait for monday I guess.

Previously at least I could tell myself it's just their Discord moderation.

Remember, if your opinion includes the phrase "it's just ...", it's cope. Admitting this has helped me both to predict future changes, as well as deal better with them. Also - I hope - it will help to resist them appropriately instead of first denying them and then falling over when it's too late. We have a younger PhD candidate in our group that has trouble working together with social scientists on a project who shit on everything she does up to and including calling it some -ism and that it shouldn't be done, and past me might have told her to be nice and considerate since it's just some other PhD candidates, but imo the correct way is to be polite but stern, get the backing of our Prof since these PhDs also actually have the implicit backing of their Profs if you read between the lines, and to throw everything back at them.

Of course it was cope! It was a strategic cope that helped me utilize the software without associating it with the people who make it. It was a useful cope. Now the cope is kaputt.

@ArjinFerman is right though; according to the Godot license it's still viable to completely disassociate the one from the other and use the software with a complete disregard for politics. Probably still better than Unity's "I'm altering the deal. Pray I don't alter it any further.". But man is it annoying.

I thoroughly miss the days when I just used Unity and didn't even think about the drama.

Wait for monday I guess.

Oh, that must have been yesterday! I wasn't paying much attention to the news this week, and am now catching up. Here's an update, which is... better than a full-throated endorsement of what happened, I suppose, but not really an honest response, IMO.

Honestly, you're still technically correct, but this kind of stuff just takes the joy out of it for me.

I know how you feel, this sort of stuff used to bum me out too. At this point I just wish I had the time / discipline to make some edgelord game and cover it with "Built with Godot" splash screens.

Okay, thinking time.

  • Unity is retarded.
  • Godot is gay.
  • Unreal is morbidly obese.
  • Making my own engine is manic pixie dream stuff.

This is why we can't have nice things!

Stride? I played around with it back when it was Paradox and didn't like the scene-editor-centric approach (I was coming from XNA), but I guess it's de rigeur for 3D engines these days.

Stride

Just checked it out, and the only game made with Stride that I know of is Distant Worlds 2, which is a complete mess. Ambitious, but just about the worst example to demonstrate technical capabilities.

scene-editor-centric approach

Are there any that don't do this? I can live with it either way, but don't really need it.

Edit: The more I look at Stride, the more I like what I see. You may have been on to something.

Those that don't are mostly aimed at hobbyists that like working on games, not making games and/or are 2D-only (usually for the same reason).

I suppose there's "wait until Friday and hope the Godot minus wokeness thing pans out".

Oof. That'll take a lot of hoping. Still, I'll keep an eye on it.