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Friday Fun Thread for May 10, 2024

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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I recently played Wolfenstein: The New Order, which was pretty good, and found that my favourite parts of the game were the stealth segments in which you're sneaking around popping off soldiers from a distance with a silenced pistol. Sadly The New Order doesn't commit to the bit: the stealth segments are optional, and there are plenty of missions in which you're forced to go in guns blazing.

I'd love to play a game which was essentially just the stealth segments from The New Order for the entire runtime. What I'm looking for is games with the following criteria:

  • Played from a first-person perspective
  • Has a combat system (ergo excluding games in which the player character is defenseless e.g. Amnesia, the xenomorph sequences from Alien Isolation)
  • Combat system is based on guns - no unarmed or melee combat (except maybe takedowns/stealth kills)
  • Player is forced to be stealthy throughout - stealth is not optional (ergo excluding immersive sims in which you have the option of combat, stealth or diplomacy)
  • Player character is vulnerable and can take on no more than one or two enemies before becoming overwhelmed

Sir, You Are Being Hunted might float your boat.

I watched a video review of it years ago, I wonder if it's been patched into unrecognisability since.

This may be more melee than you were asking for, but Gloomwood (published by New Blood Interactive, if the name means anything to you) seems to hit a lot of your requirements, provided you're okay with the demake aesthetic.

Ooh I've never heard of this one and I'm cool with PS2-era graphics, thanks!

The best fits are recommended below. I'd second the reca for cyberpunk, ghost recon, and dishonored.

If you want to try something a little different, Zero Sievert is a top down stealth shooter and roguelite. Extended firefights are a bad idea, and I had a real sense of caution and danger. Whenever I got too carefree I was punished with death.

Are you familiar with the Thief series? The first one (Thief: The Dark Project, upgraded to Thief Gold) is an old-school classic that ticks nearly every box in your list (the MC uses bows, not guns).

I've tried to play it several times but it never really clicked for me. The same was true of System Shock 2, which finally did click for me two years ago. I bought Thief shortly afterwards as part of the same "old school immersive sim" stable, and have been meaning to give it a try for a few months.

I was going to suggest Splinter Cell before remembering they were 3rd person. Darn. Same for modern Ghost Recon. Unless… I haven’t played the older first-person ones; maybe they’d fit?

I love this genre, so I'll list the ones I've played and liked.

Forced stealth is pretty rare. And just that alone basically excludes everything. So I'll ignore that criteria. Although none of these games have diplomacy.

Far Cry is a good recommendation like the other poster said, all the games from FC2, to FC5. They also all have mods if you want to make it more difficult.

Tom Clancy's Wildlands is third person, but you can aim in first person. Also fits the forced stealth metric because you will die almost instantly if you get caught on the higher difficulties). There's also its sequel Breakpoint which I haven't played, but I heard some say it's better.

For a less popular route there is the Sniper Ghost Warrior Contracts 1 and 2. There's also the earlier games, but I didn't like those. Contracts is basically an eastern european AA version of Far Cry with some pretty solid mechanics and good level design.

There's also Homefront Revolution. Which is again a European take on Far Cry, this time by Crytek, it's set in an urban environment which mostly plays it straight except it also has sections where you're in controlled civilian areas and have to sneak around and can't freely kill people.

Intravenous is an isometric top down game, but it's a really good stealth game otherwise. Includes a lot of mechanics from other games, has a ton of customization, and has a bunch of different difficulties. If you don't mind the isometric perspective check it out. The developer is clearly right wing too, and it shows in the story if that matters to you at all.

Hunt Showdown is a multiplayer version of this as well. Stealth is a huge element because it has really good sound design, so if you give away your position by making noise skilled players can easily find you.

There's also the old school Ghost Recon and Rainbow Six games, and SWAT 3 and 4, or the more modern Ready or Not, but I haven't played these because controlling other characters isn't really as interesting.

Finally if I depart even further from your criteria there's Shadow Tactics and Desperados 3. If you like pure stealth they're amazing games, but they're isometric and you control multiple characters at once and can at any point pause and order them around. So it doesn't really fit except that it's stealth, your characters will die very quickly when spotted and stealth is mandatory.

Far Cry 2 did very little for me, but I thoroughly enjoyed 3 and have been meaning to replay it.

I've never heard of Intravenous before, it looks interesting.

I've tried playing SWAT 4 numerous times and invariably give up no later than the fifth or sixth mission. Great game but it is haaaard.

You might enjoy Dishonored. The game doesn't force you to be stealthy, but it is possible to play both games in the shadows. The combat is not entirely gun play. Instead, it has a mix of melee, firearms, and magic. The story is excellent.

Played it, enjoyed it.

Did you also play the sequel?

No, is it as good/better than the first one?

I enjoyed the first one a great deal more, though maybe it was due to the story being more engaging, while the second felt like a reprise.

You can easily build a Cyberpunk character to those specs. There are other options, but if you're willing to restrain yourself via a little bit of RP, it's easy enough to wind up with a character whose core competency is almost entirely quiet assassination.

Is Cyberpunk any good?

Yeah! It's not a masterpiece, but it's a big open world, the aesthetics are neat, and some of the quests are done really well. Some of the story is kind of incoherent, but it looks cool and the systems are fun.

Give a shot to Far Cry 3. Substracting all the Ubisoft open world nonsense, the core of the gameplay is infiltrating and clearing enemy strongholds. It's largely impossible to do so guns blazing, so you have to thin the guard numbers through stealth: luring patrols off to kill, creating distractions with animal attacks, etc.

Everything else about the game is infuriating, but those parts are very good.

Played it, really enjoyed it. The stealth parts of New Order reminded me of it.