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Culture War Roundup for the week of November 11, 2024

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Yep. I have a reflexive dislike for ANY business model that is entirely reliant on a small number of customers spending 10-100x of the average to stay profitable.

Has at least something to do with me being EXTREMELY sensitive to attempts to hack my psyche, which is the hallmark of such places. Oh, your game is "free to play?" Pardon me if I don't want to spend mental effort resisting the 1001 ways your game is constantly trying to convince me that spending in-game money is more important than food.

On the other hand, when I play such games I do not feel having to expend any particular mental effort to resist shelling out cash, any more than I feel compelled to take any Nigerian princes up on their offers. If you're not in the susceptible target audience, those games really are free.

But it kind of feels like free riding off of people who are destroying themselves.

'Zactly. On the one hand I don't mind free-riding by, say, using ad-blocker on sites where I was never going to click the ads anyway.

On the other, I really don't like to think that I am getting something for free because somebody else is vastly overpaying relative to the value they're getting. It is easy to imagine they're some rich loner who has endless spare cash, but it is still a predatory model. Also, in game settings, the 'free' players are arguably there just to be easy opponents for the overpowered paid whales. Not really a fan of playing the role of disposable mook so some other guy can live out his power fantasy.