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Tinker Tuesday for October 22, 2024

This thread is for anyone working on personal projects to share their progress, and hold themselves somewhat accountable to a group of peers.

Post your project, your progress from last week, and what you hope to accomplish this week.

If you want to be pinged with a reminder asking about your project, let me know, and I'll harass you each week until you cancel the service

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Small update for this week. Most of my prep work is already complete, so I’m in a bit of a holding pattern until I can finalize the purchase of the miners. Seems that part of the team from the distributor I’d like to work with is in Dubai for an expo, which slows things down. Ah well, it’ll come in time.

Beyond that, juggling investors is weird sometimes. I have raised a moderate amount of money for this project, and the people behind it have strange questions sometimes. I do my best to make sure they understand everything (the risks, how Bitcoin mining itself works, how the company is set up)… But there still abound small misunderstandings here and there. I’m not sure whether it’s my own issues with explaining, or their desire to make money taking precedence over reading pages of text.

Another idle week as far as programming goes, how's your stuff going @Southkraut?

Also, re: last week's comment on Redot:

It's more alive than I expected. My confidence in it going places is still low, but I do suppose I'm already somewhat surprised

Yeah, I was a bit more hopeful from the start. Looking at their social media, there seemed to be a decent amount of activity. Also, as far as I can gather, politics was not the primary / only motivation for the fork, it seems like people where getting frustrated with the technical side of how the engine was managed, and the political drama was just a good opportunity to channel that frustration.

Eyeballing people's reactions, it seems the userbase wasn't actually as political as the community managers would like, and you were far from alone. Let's see how it goes.

Thanks for asking. Please keep it up; it's expectedly motivational.

Got a good deal done this week, but sadly most of it is firmly in the technical-rabbit-hole category, with practically no progress on the visible-and-interactive goal I had set for myself.

Managed to completely disentangle and sort out which parts of my codebase should be in double-precision and which in single, replaced many old double-precision data types of mine with new and improved ones or the ones Stride ships with, and made sure that no casting between precisions takes place except when talking to the engine. The code's in much better shape now.

I also unified all my mathematical utility classes, and this too has cut down on a good bit of harmful redundancy and made it nicer to work with. So overall I worked on my tools rather than the actual workpiece.

Today I started getting back to trying something visible and interactive and...you can't see a damn thing. All I get is a grey screen. I'm guessing my approach to keep the whole thing independent of the Stride editor is backfiring on me and now I have two parallel scene hierarchies and somehow my rendering operates on a different one from the one that all my 3D geometry is in. Not sure about the exact cause yet. Will tackle this next.

This thread looks deleted? What's up?

All posts need to be manually approved by mods, even for veteran posters.

TIL this takes the form of threads looking like they're deleted. Weird UX, but so it goes.

Also your comments still make it to the site-wide comment page. And the context button will still bring me in here with you guys before it’s approved.