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Tinker Tuesday for March 18, 2025

This thread is for anyone working on personal projects to share their progress, and hold themselves somewhat accountable to a group of peers.

Post your project, your progress from last week, and what you hope to accomplish this week.

If you want to be pinged with a reminder asking about your project, let me know, and I'll harass you each week until you cancel the service

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Slow writing week, only 4k words.

Got a fair bit of programming in, still ripping parts out of previous projects to build something newer and more tightly scoped. Basically Warframe if it were a slower, more tactical, dungeon crawler. The goal is to build out a very limited multiplayer mission shooter so I can focus heavily on really perfecting combat. Then maybe build it out into a full game as I go. It's been fun revisiting some of my older features. Chat has a much more scalable api backend now, and I'm really looking forward to revisiting active ragdoll + poise. It was already quite fun knocking dudes down, I'm really looking forward to playing with poise breaking crowd control spells. Sending people flying with spikes of earth and gusts of wind should be a very fun playstyle even if I give it minimal damage.