site banner

Tinker Tuesday for January 14, 2025

This thread is for anyone working on personal projects to share their progress, and hold themselves somewhat accountable to a group of peers.

Post your project, your progress from last week, and what you hope to accomplish this week.

If you want to be pinged with a reminder asking about your project, let me know, and I'll harass you each week until you cancel the service

5
Jump in the discussion.

No email address required.

Minimally better. I did more-or-less finish up on the tutorial series I had followed. I'll admit I skipped some parts at the end because I felt I had gotten all out of it that I wanted for now. After that I experimented a little with various basic player interactions, but ended up making a bunch of mistakes in the C++ and Blueprints integration and had to scrap it again. No big deal; something to learn from.

Then I had a whole day, free and to myself. I told myself I'd use most of it for tinkering, witch just a bare minimum of other activities. So I tidied up the apartment, rearranged furniture, cleaned the kitchen, went for a long walk and visited the cemetary, and by the time I was done with all that the sun had set and I was pretty much ready to turn in.

I did do a little more writing, but it's mostly gibberish. Fun to write, not fun to read.

And I formulated a plan to get a little distance from my usual proc-gen madness and instead make a bit of a visual prototype. A mock-up, if you will, to later work towards via proc-gen again. It'll help me familiarise myself with Unreal's feature, and having some visible results is always motivating, in my experience, even if they don't do a lot.