This thread is for anyone working on personal projects to share their progress, and hold themselves somewhat accountable to a group of peers.
Post your project, your progress from last week, and what you hope to accomplish this week.
If you want to be pinged with a reminder asking about your project, let me know, and I'll harass you each week until you cancel the service
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No email address required.
Notes -
Happy new year!
Managed to get in a few more hours of tutorials. Got a handle on using Blueprints to display narrative text, though so far it only runs through a limited number of hard-wired stages and cannot recursively pull and display new narrative objects. I'm currently writing a HUD class to handle that in code, because frankly no matter how well-done the Blueprints system is visual scripting has always been ass and this is no different. I'd rather do in code what can reasonably be done in code.
As for getting first-person controls set up, I've decided against just taking the default and am going through a fairly long-winded tutorial that covers this topic among various others. I find that I have a lot to learn about Unreal, and getting additional information beyond what I strictly need is helping me make sense of the engine.
I've also cracked open the Unreal documentation and some other text resources on C++ scripting for Unreal, and am leisurely leafing through those.
So it's a relaxed learning experience right now. I'd like to accelerate and get something done faster, but I also know that if I get stuck in some technical rabbit hole again I'll probably never see the light of day again, so I'll continue to take it easy for now.
Vacation is over now, so I'm also back to trying to find a way to establish some concentration time in my schedule.
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