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Notes -
Did it take a lot of turrets? I just made it to Vulcanus tonight and did some science shooting the first demolisher I found using my submachine gun, and it went as poorly as I expected. I wasn't even scratching its health regen. Obviously turrets would increase my DPS, but I have no idea how many it would take to get through the regen.
I threw down probably 30 to 40 turrets snd they make quick work of them.
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I killed my first demolisher tonight. Built a tank, built a bunch of shells, drove forward and opened fire.
...I hadn't really accounted for the demolisher's abilities. My tank got severely damaged and I lost a couple bots, but managed to kill it despite the lava bomb spam. Then I made the mistake of reloading to try for a cleaner kill, and it massacred my tank in the next ten or so tries. Finally managed to kill it again, and I think I'll be holding off on expanding my territory until I can figure out a better method. maybe artillery, maybe mines. The lava bombs are extremely difficult to dodge and slow the tank, and it's astonishing how fast "kiting" turns into "getting eaten by a huge worm monster."
If you're going to do turrets, get red ammo; there's no tradeoff since the resources are effectively free, so get several dozen turrets and an entire inventory of ammo. With enough turrets, you should be able to penetrate the regen and armor. Maybe lure it in with a tank, retreat, let the turrets draw its attention, then swing back around to chunk it down with the cannon when it goes for the turrets?
Artillery is highly effective for medium and small demolishers. When I tried to kill a large one with artillery I got my position overrun. That health Regen is insane. I think the big ones need quality nukes.
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You can make the tank faster with exoskeletons.
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