Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.
What is this place?
This website is a place for people who want to move past shady thinking and test their ideas in a
court of people who don't all share the same biases. Our goal is to
optimize for light, not heat; this is a group effort, and all commentators are asked to do their part.
The weekly Culture War threads host the most
controversial topics and are the most visible aspect of The Motte. However, many other topics are
appropriate here. We encourage people to post anything related to science, politics, or philosophy;
if in doubt, post!
Check out The Vault for an archive of old quality posts.
You are encouraged to crosspost these elsewhere.
Why are you called The Motte?
A motte is a stone keep on a raised earthwork common in early medieval fortifications. More pertinently,
it's an element in a rhetorical move called a "Motte-and-Bailey",
originally identified by
philosopher Nicholas Shackel. It describes the tendency in discourse for people to move from a controversial
but high value claim to a defensible but less exciting one upon any resistance to the former. He likens
this to the medieval fortification, where a desirable land (the bailey) is abandoned when in danger for
the more easily defended motte. In Shackel's words, "The Motte represents the defensible but undesired
propositions to which one retreats when hard pressed."
On The Motte, always attempt to remain inside your defensible territory, even if you are not being pressed.
New post guidelines
If you're posting something that isn't related to the culture war, we encourage you to post a thread for it.
A submission statement is highly appreciated, but isn't necessary for text posts or links to largely-text posts
such as blogs or news articles; if we're unsure of the value of your post, we might remove it until you add a
submission statement. A submission statement is required for non-text sources (videos, podcasts, images).
Culture war posts go in the culture war thread; all links must either include a submission statement or
significant commentary. Bare links without those will be removed.
If in doubt, please post it!
Rules
- Courtesy
- Content
- Engagement
- When disagreeing with someone, state your objections explicitly.
- Proactively provide evidence in proportion to how partisan and inflammatory your claim might be.
- Accept temporary bans as a time-out, and don't attempt to rejoin the conversation until it's lifted.
- Don't attempt to build consensus or enforce ideological conformity.
- Write like everyone is reading and you want them to be included in the discussion.
- The Wildcard Rule
- The Metarule
Jump in the discussion.
No email address required.
Notes -
@MadMonzer comment:
(1) It is somewhat interesting to note that Victoria 3 has introduced a new tier above empire, called "hegemony". (It reminds me of my abortive attempt to make a Crusader Kings 2 mod with all the titles shifted down by a step, so that "mega-empires" like India and Rome could be on their own tier separate from regular empires like Bengal and Italy.) In-game, India is a hegemony, Britain is an empire, and Canada is a kingdom. Personally, though, I think it makes more sense to call Canada an empire, with each province afforded the dignity of kingdom status in the federation. (The USA's states, with their tradition of "dual sovereignty", definitely should count as kingdoms.)
(2) Canada is not a vassal of Britain. Rather, the title is still personally held by Charles himself, though he has delegated the administrative minutiae to local steward Trudeau. Call it a personal union. (India does count as a vassal.)
In one of Canada's few contributions to the English language, it's actually the Dominion of Canada.
It's meant to convey a large self governing territory that's part of a larger empire where there are sparsely populated areas and native tribes that aren't exactly under the control of the government, but don't have the population or organization to be recognized as their own territories.
More options
Context Copy link
Given that a Duchy can be meaningfully sovereign (they have their own laws, for example), I don't see why the US States and Canadian Provinces can't be Duchy-tier titles. The average present-day population of a US state is 6 million, and the median is 4.5 million. The typical present-day population of a CK2 de jure Duchy in Western Europe looks like 2-3 million (much higher in England because of industrial-era population growth) vs about 15 million for a Kingdom. Also, the nearest equivalent to US states in terms of their shared sovereignty are the Electorates of the HRE, which are Duchy-tier. I think the US was a Kingdom-tier title at the time of the founding (given that it was plausible for the British Empire to vassalize it) and became an Empire in the usual way once it de facto controlled 80% of its de jure territory.
But what about area? Personally, I feel that a useful statistic for comparing the "sizes" of geographic entities with significantly different population densities is the product of population and area.
K. of Bavaria: 9.4⋅1011 people⋅km2
K. of Austria: 7.6⋅1011 people⋅km2
K. of Pennsylvania: 1.6⋅1012 people⋅km2
K. of Virginia: 6.3⋅1011 people⋅km2
Also, what really matters is the inherent prestige of the title, not what the title actually controls. The ERE was an empire even when reduced to one province.
Well, we can imagine that the de jure map changes as population density skyrockets with the colonization of virgin land. Start with the sparsely-populated colonies as duchies, the Dominion of New England as a failed kingdom, and the USA as a successful kingdom. Then at some point (between EU4 and V3) population density becomes high enough that the states now are important enough to be considered kingdoms. The sea-to-shining-sea USA can be a hegemony, encompassing the empires of New England, the Mid-Atlantic, the South, the Midwest, Louisiana, and the West. (Or something vaguely similar to that.)
K. of Bavaria: 9.4⋅1011 people⋅km2 K. of Austria: 7.6⋅1011 people⋅km2
Per ck2wiki, Austria is a de jure Duchy and the Kingdom of Bavaria covers a much larger area than modern Bavaria, including most of modern Austria. So those numbers are too low for a CK2 Kingdom. I don't have time to boot up a game right now, but will check when I do.
Come for the politics, stay for the Paradox nerdery. Brett Devereaux for antipope!
The kingdoms of Bavaria and Austria as they existed in the Victoria 3 time period are more relevant for comparison to US states, IMO. I think those borders are essentially identical to today's borders.
I haven't played any Vicky or HOI titles, unfortunately (and I haven't played enough EUIV). This thread began with a Glitterhoof post, so I assumed we were playing CK2.
I was imagining a CK2-ish game extending from the CK2 time period all the way through the V3 time period—like [insert one of the vaporware yet-to-be-released Paradox competitor games].
More options
Context Copy link
More options
Context Copy link
More options
Context Copy link
More options
Context Copy link
More options
Context Copy link
More options
Context Copy link
One of my favorite half-joking proposals: Either the US should get 50 seats at the UN, or the EU should get one. They are both unions of sovereign states under the umbrella of a larger entity, after all.
There's actually a precedent to that - Ukrainian SSR and Belorussian SSR used to have its own seat at UN, along the USSR seat. So USSR essentially held three seats, despite the SSRs being much less independent than US states. USSR wanted all 15 SSRs in but the US said if they do that, then they get 48 US states as members. So they bargained and since USSR had pretty strong position they agreed on every nominally independent state being in, despite being de-facto dependent (e.g. Philippines at the time) and even British India being in, but USSR gets three seats.
More options
Context Copy link
The individual states of the US are prohibited by the Constitution from signing treaties, which means that they can't join treaty-governed international organisations. If UN voting power was weighted by some combination of population and budgetary contribution (as it should be) then this argument would be otiose.
More options
Context Copy link
EU countries continue to have separate foreign policies. Sure, they're coordinated, but there's no larger mechanism to ensure absolutely unanimous action in foreign and security matters, as Hungary demonstrates.
More options
Context Copy link
More options
Context Copy link
More options
Context Copy link