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I can never find it when this discussion comes up, but years ago there was a great video by someone about the importance of corporate culture and how it destroyed Bioware after the EA acquisition. Bioware had a culture of "we want to make video games, and to do that we need to make money". EA has a culture of "we want to make money, and to do that we need to make games". Those two approaches to the video game business are very different, and are going to produce very different results. And, even if you assume the best intentions of all involved, the corporate culture of the parent can't help but influence the subsidiary over time.
And that's what happened to Bioware. Ever since the EA acquisition they have steadily lost that drive to make great games first and foremost. And it shows in their output. Opinions vary, but for me the last game they made which was good was Dragon Age Original in 2008. Ever since then it's been mediocre or bad games coming from a studio that no longer knows how to prioritize quality.
You're thinking of the Pele of complaining about videogames, Bob Case, AKA MrBTongue. Specifically his video "A Tale of Two Companies". He also did a bit of writing for Shamus Young's blog, Twenty-Sided.
Yeah, that's exactly it! Thank you for pointing me towards it again, I had completely failed at finding it myself.
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