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Culture War Roundup for the week of August 5, 2024

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No, we get that by rewarding incompetence (there's that sign tap again...). We don't need to overcorrect to fix that, we just need to actually punish those people instead of promoting them or whatever.

@RandomRanger's point is that if you are rewarded for recklessness (or punished for prudence) a lot of the time and only punished for recklessness when something goes wrong, the punishment when something goes wrong needs to be large to outweigh the benefit and thus provide a net disincentive.

This isn't critical infrastructure, come on. It's freaking antivirus. It's not the only one, nor is it ubiquitous. It's just another software product.

I hear that it's basically required in a bunch of fields for regulatory compliance purposes; is that not so? Also, uh, I can't get any hard numbers but I'm guessing a bunch of people died due to hospitals getting hit. When you're playing the government-contracts game, there are responsibilities attached to that.

I'm willing to bet you that the technical people did want to test updates. Maybe their direct managers did too, although that I'm less certain about. But at the end of the day, when your boss says "do this or else", very few people are willing to take the "or else" option. That's not unreasonable of them.

Usually when "do this" has massive negative externalities, you want a) to have the boss get in trouble for saying that, b) to have the civil/criminal penalty for "do this" be larger than the corporate penalty for "or else". Basic game theory; you want "do this" to never be picked, so you need to make sure those picking never have an incentive to pick it regardless of what other shenanigans are going on.

if you are rewarded for recklessness (or punished for prudence) a lot of the time and only punished for recklessness when something goes wrong, the punishment when something goes wrong needs to be large to outweigh the benefit and thus provide a net disincentive.

Losing your job is already a pretty big disincentive (assuming no golden parachute shenanigans). I don't think it needs to be bigger than that necessarily. On top of that, there's every reason to believe that the company is going to struggle financially as customers bail - this is further disincentive at the company level, and will affect the decision making at the individual level.

I hear that it's basically required in a bunch of fields for regulatory compliance purposes; is that not so? Also, uh, I can't get any hard numbers but I'm guessing a bunch of people died due to hospitals getting hit. When you're playing the government-contracts game, there are responsibilities attached to that.

Crowdstrike is not required, security measures are required. It's up to the regulated organization to choose how to implement that requirement. I don't think that they become critical infrastructure just because critical infrastructure orgs choose to make use of them.

Also, uh, I can't get any hard numbers but I'm guessing a bunch of people died due to hospitals getting hit.

Government happens on such a large scale that anything nontrivial which is less than perfect will lead to people dying. Never mind hospitals, you can calculate statistical loss of lives just based on the economic impact. And then you can follow up by calculating statistical loss of lives based on something that has only economic impact. If we don't allow for mistakes resulting in deaths, we can't have government at all.

Our personal intuitions don't scale up here. You on your own can only cause deaths by being malicious or by being so careless that you could reasonably be expected to not be so. But if something is large scale enough, even ordinary human imperfection is enough to cause deaths. A standard which says that you should never cause deaths there is unworkable; causing deaths is inevitable.

Usually when "do this" has massive negative externalities, you want a) to have the boss get in trouble for saying that, b) to have the civil/criminal penalty for "do this" be larger than the corporate penalty for "or else".

This doesn't work when the chance of the negative externality happening is small. Past a certain point, increasing the punishment won't cause any more deterrence.