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Friday Fun Thread for May 10, 2024

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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Hunter-Gatherers and Play

A number of researchers have commented that hunter-gatherers, in general, are highly practical people, not much given to magic or superstition (e.g. Bird-David, 1992; Thomas, 2006). Shamanic healing might be seen as an exception, but such healing may actually work to the degree that diseases have psychological components. In general, hunter-gatherer religious ceremonies have more to do with embracing reality than with attempting to alter it. As an example, Thomas (2006) describes how the desert-dwelling /Gwi people use their rain dance not to bring on rain but to welcome it joyfully and partake in its power when they see it coming.

The sound of the molimo is deemed sacred, and women are supposed to be frightened of it and to believe that it comes from a terrible animal spirit. According to Turnbull, when he observed the ceremony, the women played their parts well, staying in their huts and acting frightened. But they were not really frightened; they seemed to know perfectly well that this was all a grand game instigated by the men. Other anthropologists have likewise contrasted the playful attitudes of hunter-gatherers toward their deities with the fearful attitudes of neighboring sedentary people (e.g. Endicott, 1979; Tsuru, 1988).

If we think of social life as a grand human game, then the religious beliefs of a society provide a context for understanding the goals and rules of the game and for making decisions. The religious beliefs both reflect and help to support the society's socioeconomic structure. From this point of view it is no surprise that monotheistic religions that blossomed in feudal times portray a hierarchical view of the cosmos, with an all powerful God, "king of kings," at the top, and a storyline focused on requirements of obedience and service to lords and masters. It is also no surprise that hunter-gatherer religions reflect an egalitarian view of the spirit world, populated by a multitude of deities, none of whom has authority over the others or over human beings.

The hunter-gatherer deities themselves are playful and even comical beings, not stern judges. Their interactions with people can most often be described as whimsical. A deity may hurt or help a person just because he or she feels like it, not because the person deserves it, and in that sense, at least, the deities are personifications of natural phenomena such as the weather. A common character in the hunter-gatherer spirit world is what mythologists call the "trickster" (Guenther, 1999).

That the Roman religion was of the capricious hunter gatherer type despite the regimentation of Roman society casts some doubt on this interpretation. The traditional Chinese religion likewise seems to lack a central authority.

Roman religion was centered around vows to gods, however; obligational relationships which mirrored the Roman culture of patronage. Hence the gods were feared