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Notes -
I've been thinking about balancing Rampant Arsenal (a big mod with lots of new weapons) for PvP gameplay in Factorio. The game IMO has quite a potential as a cooperative-competitive RTS.
Basically, balance things out so there aren't any OP strategies such as just running around and chucking grenades at turrets (judging on having seen some pvp games), take the most complex manufacturing mod, something like Bob's & Angel's, tie better quality weapons (tanks Mk2, Mk.3 etc) to larger quantities of ever more exotic materials.
If you've ever tried making titanium in B&A, you probably know.
PVP factorio? Why not just play Foxhole?!
Seriously, the new facilities update has a lot in common with Factorio it seems.
I should get back into it. Trains at last.
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Does it have a fraction of the industrial complexity ? Can you mod it?
Does it have nerve gas and atomic landmines ?
EDIT:
Also, I want to dip my toe back into software dev, starting out with some light scripting seems like a relatively painless way.
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