Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.
- 191
- 1
What is this place?
This website is a place for people who want to move past shady thinking and test their ideas in a
court of people who don't all share the same biases. Our goal is to
optimize for light, not heat; this is a group effort, and all commentators are asked to do their part.
The weekly Culture War threads host the most
controversial topics and are the most visible aspect of The Motte. However, many other topics are
appropriate here. We encourage people to post anything related to science, politics, or philosophy;
if in doubt, post!
Check out The Vault for an archive of old quality posts.
You are encouraged to crosspost these elsewhere.
Why are you called The Motte?
A motte is a stone keep on a raised earthwork common in early medieval fortifications. More pertinently,
it's an element in a rhetorical move called a "Motte-and-Bailey",
originally identified by
philosopher Nicholas Shackel. It describes the tendency in discourse for people to move from a controversial
but high value claim to a defensible but less exciting one upon any resistance to the former. He likens
this to the medieval fortification, where a desirable land (the bailey) is abandoned when in danger for
the more easily defended motte. In Shackel's words, "The Motte represents the defensible but undesired
propositions to which one retreats when hard pressed."
On The Motte, always attempt to remain inside your defensible territory, even if you are not being pressed.
New post guidelines
If you're posting something that isn't related to the culture war, we encourage you to post a thread for it.
A submission statement is highly appreciated, but isn't necessary for text posts or links to largely-text posts
such as blogs or news articles; if we're unsure of the value of your post, we might remove it until you add a
submission statement. A submission statement is required for non-text sources (videos, podcasts, images).
Culture war posts go in the culture war thread; all links must either include a submission statement or
significant commentary. Bare links without those will be removed.
If in doubt, please post it!
Rules
- Courtesy
- Content
- Engagement
- When disagreeing with someone, state your objections explicitly.
- Proactively provide evidence in proportion to how partisan and inflammatory your claim might be.
- Accept temporary bans as a time-out, and don't attempt to rejoin the conversation until it's lifted.
- Don't attempt to build consensus or enforce ideological conformity.
- Write like everyone is reading and you want them to be included in the discussion.
- The Wildcard Rule
- The Metarule
Jump in the discussion.
No email address required.
Notes -
Wait, how does hyperbolica compare to HyperRogue? I wasn’t driven to get very far through the latter, but hey, it’s a cool concept.
I’ll have to try golf.
I think Hyperbolica does a much better job at getting you to experience hyperbolic space, because you actually walk around 1st person in a Hyperbolic world, whereas HyperRogue uses a top down perspective and tessellation to represent hyperbolic space.
One big difference is also that HyperRogue is much more challenging. I've never really played other roguelikes, but I think they are supposed to be very challenging and HyperRogue sure was for me, which also meant I did not get very far. Hyperbolica being a pretty straightforward simple adventure game almost feels like the opposite, where it was pretty short and easy and for me it almost felt more like a showcase for the concept of a 3d first person hyperbolic game, than a fully fleshed out game in its own right. That was not a problem for me by the way, because I think the concept is so cool that I am more than happy to pay some money for a good showcase of a hyperbolic world in which I can walk around 1st person, but it's good to have realistic expectations going into it. For reference, looking at my steam library, I have 3,5 hours in Hyperbolica and completed the game, whereas I have 11 hours in HyperRogue and I feel like I achieved almost nothing in it.
In some sense HyperRogue is probably a much better game, at least if you are into roguelikes. As an experience of hyperbolic space however, I much prefer Hyperbolica.
More options
Context Copy link
More options
Context Copy link