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Notes -
My backlog has reached Nier: Automata, a hack-and-slash Souls-like-ish where you fight Android (the phone) mascots as a small-a android on a devastated Earth. So far I like the combat system, if a bit simplistic. Curious to see what all the hype about the plot is about.
Also grabbed Balatro, which proves itself to be exactly as much an addictive poker-ish roguelike as advertised.
Automata is one of the greatest games I've ever played, I admit to getting lured in by the waifus (with zero knowledge of Nier/Drakengard) and getting completely blindsided by, uh, everything else. The soundtrack is amazing and the game makes masterful use of the medium, the amusement park entrance scene has burned itself into my brain in a way few experiences did. Reportedly the second playthrough turns many people off because of certain changes in mechanics (although personally I liked it, it's up to taste), but I encourage you to stick with it because everything after that is 200% worth it.
Also share tips on how to get away from Balatro, this shit is devouring my free time, I'm a sucker for number go up games in general and this one tickles the monke neurons exceedingly well.
Just recently finished the first playthrough. I suppose I'll see those notorious changes soon.
As for Balatro, can't help here. This is also one of those ultra-completionist games like Monster Train that entices you with getting a win with every single card, even a shit-tier one, so I guess we're doomed.
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You've probably heard already, but Nier: Automata requires at least 3 or 4 playthroughs in order to get the full grasp of the setting and story. The first playthrough should only be like 10-20 hours and the next ones much shorter.
Whether or not the juice is worth the squeeze should come down to taste. I'll say, I can at least understand why the story gets hyped up so much. It's not a spoiler to say that there are twists and turns, and the philosophical musings are at the appropriate level of thought provoking for a game of this sort.
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