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Notes -
I played 5 hours of Civilization 5 yesterday. I hope they make a new one soon. I didn't like Civ 6.
It had been many years since the last time I played Civ so I picked King difficulty in hopes of getting the right challenge. Went for Tradition as Egypt (Pyramids are a Liberty-locked wonder, wtf?). Got a pretty great capital for growth and production after a while. Wiped out my continent-mate. The game ended up being too easy. I had a lead of several hundred points and stopped playing around 1600 AD.
Not any time soon. Have you played Sid Meier's Alpha Centauri?
I often claim that all game writing is shit, but of course that's not entirely true because SMAC exists.
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Civ 4 is the mechanical peak of the series (especially with community QoL mods like BUG), but Alpha Centauri is the best setting.
This is the correct take.
Which makes the messy visuals and such gameplay flaws Civ4 does have all the more grating.
Alpha Centauri's visuals have, by comparison and in my completely nostalgic view, aged better. But AC instead has a host of balance and pacing issues, with many in-game entities seeing little use, the mid-game going by in a blur and the game being over before it even reaches the end-game.
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What are the definitive Civ4 mods?
There's Fall From Heaven for fantasy, Realism Invictus and A New Dawn for a Vanilla+ experience, and Caveman2Cosmos if you want Civ4 taken to the uttermost conclusion of its premise.
I recommend Caveman2Cosmos, though there are many rough edges. Especially as one approaches the cosmic end of it - I'd go as far as to call that unfinished. But most players barely make it past the cavemen, so I guess it's fair for the modders to focus on the earlier parts.
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