Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.
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Why are you called The Motte?
A motte is a stone keep on a raised earthwork common in early medieval fortifications. More pertinently,
it's an element in a rhetorical move called a "Motte-and-Bailey",
originally identified by
philosopher Nicholas Shackel. It describes the tendency in discourse for people to move from a controversial
but high value claim to a defensible but less exciting one upon any resistance to the former. He likens
this to the medieval fortification, where a desirable land (the bailey) is abandoned when in danger for
the more easily defended motte. In Shackel's words, "The Motte represents the defensible but undesired
propositions to which one retreats when hard pressed."
On The Motte, always attempt to remain inside your defensible territory, even if you are not being pressed.
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Notes -
I've been playing Card Survival: Tropical Island. Basically you're some variant of Tom Hanks in Castaway, washing up on an island with nothing but some clothes and forced to fend for yourself.
The simple card style UI hides an incredibly complex status system where your mental/physical health is tracked under the hood (all the way down to parasite count for camp fever/malaria and derealization meter etc). It is a turn based game, but different actions take different amounts of time and the management of time is the most critical thing about surviving. Can you dig a well before the dry season comes? Can you find or farm enough spider lily plants before you succumb to Camp Fever? Can you train in spear fighting enough to fight a boar (or better yet trapping so you never have to?) Can you build and stock a raft with enough provisions to escape the island while struggling with loneliness and starvation?
I found it highly addictive and strongly recommend it for those who like in depth survival/base building/exploration games.
It is currently 30% off in the Spring Sale on Steam, but there is also a free demo of the first days available here.
Is this Cultist Simulator but for Castaway?
Cultist Simulator was real time (with a timer on card interactions). Card Survival is turn based. You can just stop and take as long as you want to think about what to do next, eg 'It's one hour to sunset. Do I try to spear a fish to fill my starving belly, or do I play it safe and head back to camp so I'm not trapped in a pitch black jungle until daybreak being eaten alive by malaria carrying bugs?'
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