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Notes -
Tartarus is only tolerable because they made it faster (smaller floors, a decent sprinkling of "skip to the next floor" opportunities). And unlike in portable (the version I played before), you won't fall behind the level curve if you just go through floors as quickly as you can. But it's still bad. They really needed to cut the number of Tartarus floors in half, and give each full moon operation its own lengthy gameplay segment similar to P5 palaces. To be honest I don't really care if purists would say "but that's not P3", because it's necessary. Sometimes you have to break with the old to fix bad design.
And the point of the FeMC thing is that we are still lacking a definitive version of the game. The single biggest reason people wanted a remake was because if someone new wanted to try the game, they would go "which version do I play", and the answer was "it depends what you want". And the answer is somehow still "it depends what you want", even though they did a remake. It's just stupid. Compare this to P4 or P5, where it's easy - you play Golden/Royal, and those are the most complete versions of each game. People wanted them to do the same thing for P3 (and also to fix Tartarus), but Atlus was too faithful to fix the real glaring problems P3 has.
On the pricing of the answer, the three waves of DLC cost $35 all together. If we assume that the music pack and the costume pack will cost $5 each, that means the answer will cost something like $25 on its own. So now you're talking $95 to get the full story, which is.. not good. I'm not super upset because I knew damn well there's going to be another P3R version with all the content (and maybe finally FeMC) in 5-6 years, so I used game pass to play it. But if I had spent $70 and then needed to pay another $25ish to get the full story, I would be pretty mad.
I guess I don't currently feel that a definite version has to include FeMC. Maybe if I were a woman or someone who had played and loved P3P as FeMC I would share your opinion, but I'm not, and I haven't. As for Tartarus, getting through the levels of each block once didn't take very long, and the gatekeepers along the way were somewhat fun. I liked the full moon fights. It's the grinding of needing (at least on Hard) to go through the Tartarus levels over and over to gain XP and spawn gold hands to get money/gems that got too gamey and grindy for me.
I paid nearly full price via a key site to have it on Steam, and I didn't like that, but I'm Atlus' favorite type of sucker, someone who gets so much joy out of the Persona experience that I pay full price on day 1 to own it and be able to replay it whenever instead of just using Game Pass... I was miffed again at finding out I have to pay for The Answer too - if it's worth playing? If it's just combat and no life sim, I'm not overly interested.
For me, a definitive edition needs to have all the previous content. I haven't played FeMC (because P3P recommends you do the male route for your first time, and after that I had zero desire to ever play again), but it does exist so I think it has to be there to have a definitive version of the game.
As far as the answer goes, I haven't played it (because it wasn't in portable), but my understanding is that there's zero life sim. It's just a Tartarus-like dungeon and a story. I watched a video with all the story scenes and I remember it being 2-3 hours, so pretty light on story too. Who knows what they'll do for P3R, though.
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