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Why not Fallout 1/2 and Arcanum as well?
Fallout was good but changed a lot between 1 and 2. Arcanum was excellent though. One of my favorite games of all time despite the gameplay being very janky.
How did Fallout change from 1 to 2? I played both and found it to be a straightforward continuation of all the good stuff the first brought.
At the time, there was a lot of vocal critics of the tonal shift from 1 to 2. 1 was a much darker, dirtier, more hopeless portrayal (with some few exceptions, the Tardis and so on), where 2 leaned much more into comedy. You can see some of the follow through of that into New Vegas and beyond where you could take perks or enable the "sillier" elements (Wild Wasteland trait I think). Indeed that trait was a compromise between the developers who preferred the wilder and wackier tone against the more "grounded" one.
To steal a random comment or two:
"I played Fallout 1 and 2 back to back. Fallout 2 felt insulting to Fallout 1. Sure, there's a lot more content, but it's absurdly immature.
LOL PORNO. LOL MAGIC THE GATHERING. LOL ASIAN PEOPLE. LOL SCIENTOLOGY. LOL GETTIN' RAPED BY A SUPER MUTANT. LOL DAN QUALE."
"Fallout was kind of like Wasteland, but different. Fallout 2 was kind of like Wasteland, but worse."
"I'm old and played the games as they came out, though I was young. Fallout is a masterpiece, Fallout 2 is too silly for me. I like the darker tone, which is probably part of why I loved 3 as well. It sucks that 2 didn't even improve the gameplay. Contrast that with Baldur's Gate, which was a great game followed by a sequel that is probably my favorite PC game of all time."
And of course if you want to start an argument on RPGCodex you can simply mention that the retcon (in Fallout 2) about vaults being social experiments rather than actual attempts to save people, was a superior choice and watch the fires burn... not as hot as if you claim Fallout 3 is a good game of course, like the chap above. We prestigious monocled gentlemen have standards after all.
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If I'm remembering correctly, the extremely hardcore Fallout fans complain that Fallout 2 had different humor. I can't remember how. Maybe Fallout 2 had too many pop culture references? Or it was more wacky and zany instead of dark and dry?
I, like yourself, noticed no such thing on my contemporary plays through them in 1997 and 1998.
Fallout 2 is very wacky and experimental in a good few ways and a few obnoxious ones (eg, that fucking temple tutorial). While the original Fallout had more than a few references and direct jokes, such as a Doctor Who popup as a random encounter, 2 integrated them much more heavily -- Goris as a talking deathclaw was a big pinch point even into the mid-00s, and there's a lot of emphasis on sex jokes. I don't mind the change, and 2 was still really dark comedy at times, but it was definitely a change.
((It was also a good bit more rushed; even today and with third-parties trying to fill in the gaps, there's a lot of jank or trimmed content. At release, it was just buggy. Having a mandatory combat final boss pissed a lot of people off.))
On the flip side, 1 was complete because it was comparatively tiny.
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Too much pop culture and too wacky and zany were exactly the complaints yes. I like both and probably lean slightly towards 2 being better. But it was a big deal back in the day and still can cause flame wars in the right spaces.
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