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Notes -
Victoria 3 has received a lot of criticism for betraying the ideals of Victoria 2. I don't have a strong opinion on that controversy. I'm just having fun with modding the game and watching the AIs duke it out in the modified copy.
By default, the game makes only five autosaves before overwriting the oldest one. But you can correct this behavior by editing a single line in a plaintext file.
By default, the game uses several different fonts—some nice, some ugly. But you can correct this behavior by editing a few lines in a single plaintext file.
By default, the game allows countries to build only the Suez and Panama Canals, and they cost exactly the same quantity of resources to construct. But you can correct this behavior (to add, e. g., the Kiel, Nicaragua, Tehuantepec, Atrato, and Kra Canals, and to make the Panama Canal more expensive than the Suez Canal) by editing a few plaintext files.
By default, the game's map is divided into several hundred "state regions", of which each (1) can be split between multiple different countries and (2) can contain both rural and urban buildings. This results in many weird situations. For example, (1) a great power that is rebuffed by Colombia in its efforts to build the Panama Canal will get a claim on the entire state region of Panama rather than on the single province where the canal can be built, and (2) a revolution of the "rural folk" interest group will also rally major cities to its banner. But you can correct this behavior by editing a few dozen plaintext files (plus one PNG file) to split all the state regions into separate rural and urban portions.
Et cetera.
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