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Why are you called The Motte?
A motte is a stone keep on a raised earthwork common in early medieval fortifications. More pertinently,
it's an element in a rhetorical move called a "Motte-and-Bailey",
originally identified by
philosopher Nicholas Shackel. It describes the tendency in discourse for people to move from a controversial
but high value claim to a defensible but less exciting one upon any resistance to the former. He likens
this to the medieval fortification, where a desirable land (the bailey) is abandoned when in danger for
the more easily defended motte. In Shackel's words, "The Motte represents the defensible but undesired
propositions to which one retreats when hard pressed."
On The Motte, always attempt to remain inside your defensible territory, even if you are not being pressed.
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Notes -
Dungeon Crawl: Stone Soup - 0.30 Tournament: The Motte Clan
I know there are some fans of classic roguelikes in this community; I've seen references to Cataclysm DDA and Dwarf Fortress both here and as a lurker during the reddit years. In my opinion, Dungeon Crawl: Stone Soup is one of the most enjoyable, user-friendly and well-polished examples of the genre, with enough depth and difficulty to challenge roguelike veterans but enough quality-of-life features to make it fun and rewarding for beginners. But one of the best and most unique features is the possibility of online play in your web browser through official servers, with semi-annual tournaments marking the release of new updates! You can spectate and chat in other players' games, fight "ghosts" of other players' slain characters, and--most importantly--compete for high scores or for a number of "challenge banners." I've played in tournaments in the past, and I strongly recommend it for anyone who likes this type of game. Instructions for how to play online
So I thought I would gauge the interest in forming a clan to compete in the upcoming tournament, which runs from 20:00 UTC today, May 5, through May 21. (But if you're interested, you can join a clan anytime between now and next Friday, May 12). Joining a clan is simple and fairly informal: instructions.
You don't have to be an advanced player, or even to have played at all; it's fun just to help each other learn the game, discuss strategy and tactics, etc. I also don't expect any particular time commitment (the great thing about roguelikes is you can play for a few minutes at a time, quit whenever you like, and when you come back the game will put you right back where you left off). If you're interested in playing and think you can manage a couple hours or more over the next two weeks, you're welcome to join. Even two or three players would make a viable clan, but more is merrier!
The tradition is to give the team a name with a terrible pun. Because quokkas are a type of enemy in this game (for some reason), and in honor of our mascot, I have chosen "QuokkaRoundTheClock" as the tentative clan name. (I realize it's awful, and I'm open to better suggestions!) You can join by adding "# TEAMCAPTAIN theCircusWeakman" to the top of your RC file. Let me know below (or in a DM) if you want to join and what your player name is, so I can add you as a team member!
I'll be checking this thread every few hours, in case anyone wants to join or has any questions!
Don’t worry about the name. No one will ever top Kiku’s Delivery Service.
edit: for those who haven’t played, Kikubaaqudgha is a god of necromancy whose signature ability summons a heap of biome-appropriate corpses around the player .
There's some clever ones this year. I like "Uncle Xom's Tabbin" and "Why did it have to be Snake."
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