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Notes -
Those are insanely tight pockets. I had to look it up to learn that the scoring is just "first to eight balls wins the rack", which makes sense since the balls are otherwise undifferentiated. It seems like the vast increase in technical skill required is partially offset by some amount of decrease in cognitive skill required. You still need to think things through a bit, but probably not to the same extent of other billiards games. I'm just thinking about that, because back in the day, I was known to come up with my own billiards variants that went in the other direction, trying to push the cognitive aspect to be harder and harder.
There's also dynamic pyramid, played with a cue ball. If you carom it into a pocket, you get to remove any white ball and get a ball-in-hand, but can't play another carom shot until you pocket a white ball. Without this rule the game would be completely impossible, but with it, it results in very interesting tactical play:
first, you have to look for that carom shot and sink your cue ball
sinking the next ball is relatively easy, but you have to ensure that your cue ball rebounds into a position that allows you to take another carom shot
if the situation is hopeless, you need to take a shot that makes it even worse for your opponent
That sounds like a lot of fun!
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