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Small-Scale Question Sunday for April 13, 2025

Do you have a dumb question that you're kind of embarrassed to ask in the main thread? Is there something you're just not sure about?

This is your opportunity to ask questions. No question too simple or too silly.

Culture war topics are accepted, and proposals for a better intro post are appreciated.

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The worst game that I've personally enjoyed probably is PS3 launch title Mobile Suit Gundam: Crossfire (called Target in Sight in Europe). In this game, the player participates in various engagements of the ground theater of the One-Year War—not as an ace pilot, but as a grunt who starts with a GM or a Zaku and doesn't get a Gundam or a Gelgoog until late in the campaign.

When it works, it's a reasonably fun game. The mobile-suit models are gorgeously detailed, with multiple paint schemes based on what stat boosts you give to them ("heavy" for better attack and defense, "water" for better wading speed, etc.), unlockable weapons, and even part-specific damage (e. g., if your MS gets its right arm knocked off by too much damage, it will also lose any weapon that it's holding in its right hand, but it still can wield other weapons in its left hand). The music, both in menus and in battles, also is exquisite. However:

  • Battles generally run at approximately 15 frames per second (on original hardware; IIRC, emulation is a lot better when it doesn't crash).

  • When you've locked onto an enemy MS, your MS will shoot directly at the enemy—without leading the target! There's an alternative aim-down-sights shooting mode, but it's pretty awkward to use, since (1) you can't really move around while aiming in this fashion, and you want to be moving in order to dodge enemy shots, and (2) all your projectiles, whether bullet or beam, are quite slow. Just resign yourself to missing half of your shots. (And, of course, the enemy Guntanks are pretty good at sniping you from their stationary positions at the far side of the map.)

  • There are a few GM Sniper variants available for the player to use, but their sniper rifles carry so little ammunition (literally a single magazine), and are so hard to hit anything with, that they are essentially worthless. Why are they in the game if you can't even finish a mission with them?

  • During battles, you often can refill your ammunition at supply bases. This is effectively mandatory on longer missions. However, supply bases quite often will glitch out and stop working! This happened to me so consistently on the extra-hard version of the Zeon campaign's final mission on "very hard" difficulty that I never was able to beat it.