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Notes -
I've been really enjoying Paradise Killer. It's a detective game in a vaporwave + visual novel style, but you still walk around the world in a regular first person perspective.
The plot is that you are a mildly disgraced immortal member of a satanic (?) murder cult that's trying to resurrect dead cosmic gods and also build a perfect paradisiacal island in a pocket dimension so that you have a place to put all the cool gods you resurrected. Unfortunately, demons keep pouring in to your pocket dimension, so periodically your cult has to slaughter the mere mortals that have been abducted to serve as slave labor on your island and all the cultists move on to the next island in pursuit of perfection.
The game starts at the end of island 24. Tragically, the entire nomenklatura of your cult has been murdered in a locked room just as the island is being wound down. The island gates are shut, none of the remaining cultists can leave, and you are brought back from your three million days of solitary confinement to figure out who killed the nomenklatura. You can't even visit the crime scene at the start, so you have to walk around the island, chat with your old cultist friends, find the clues and find the killer.
I keep being amazed and horrified at the amounts of heresy US indie game devs are capable of summoning up.
The game I mentioned has some truly choice lines for this..
Believe it or not, it's a UK based studio.
Same thing really except in the UK the rot is even more advanced.
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