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Friday Fun Thread for March 21, 2025

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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..there were some exploits like that early but it's not like that now. Seems to me, based on what I've read. People said something about infinite turns.

You can extend everyone's turn by 50% now using the officer class. But not more, because after being targetted, the beneficiary gets 'overxerted' for 1 round. Unless you use a heroic act right out, but that's only doable late game with a specific build. Then you can have 2.5 turns for one character. There's a few other abilities but I don't think any is equally powerful.

Certain psykers also can take slightly more turns by time related fuckery but it's like 3 turns when others have 2 and also a mid to late game thing.

The big problem I noticed was that it took forever to fight battles bc buff animations are turned on by default. Once I turned it off, it got a lot smoother.

then stack a million buffs on your guys and pulverize the enemy in one turn.

If it's like that you can just up the difficulty. It was getting like that for me on my first playthrough towards the end unless it was a boss fight.

But it's not unfair to say that the tactical gameplay is often

  • be put into a completely unfair situation
  • use your completely unfair builds to make it even and win

If it's like that you can just up the difficulty. It was getting like that for me on my first playthrough towards the end unless it was a boss fight.

The problem with that is that by upping the difficulty, you shift the balance so that instead of merely being able to break the game with cheesy overpowerd builds, you are required to do so.