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Small-Scale Question Sunday for January 26, 2025

Do you have a dumb question that you're kind of embarrassed to ask in the main thread? Is there something you're just not sure about?

This is your opportunity to ask questions. No question too simple or too silly.

Culture war topics are accepted, and proposals for a better intro post are appreciated.

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Yeah, the gaming industry over the past 10-15 years has been about finding new and more addictive ways to extract more value for less cost. I have my concerns about Hollywood, publishing, and the music industry, but at least there seems to be a sense that they want to create something that people enjoy or see value in, even if they are bad at it. But it's really, really hard to read the ways gaming CEOs and business publications talk about their customers, their products, and their strategies, and not come away with the conclusion that they're just as evil, twisted, and morally bankrupt as a casino operator. Gaming as a business seems fundamentally at-odds with gaming as a hobby or creative endeavor in a way that's not true for other creative industries.

I play video games sometimes, but the oxygen of gaming has been so saturated by multiplayer competitive grindfests and e-"sports" that I find it hard to even identify with gaming any more. Sometimes it feels like it's as unhealthy and toxic today as everyone's dad thought it was in the 90s. And everyone has the kid in their family who's kicked a hole in their wall because they lost an online match.

gaming industry over the past 10-15 years

That’s the market for you, isn’t it? Games are getting commoditized in a way they weren’t before the Internet, before personal computing. A team of 200 outscales a team of 20 outscales 2 guys with an Apple ][, but by commanding so many resources, they are forced to be more conservative. The shareholders demand it!