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Notes -
I LOOOOVE Vulcanus, it's an awesome planet with a lovely aesthetic and the most interesting 'threat' I've ever seen in this type of game. The first time I visited it, I remember wondering "Can I build a base here? Is it missing any critical resources?" In hindsight, it really is an awesome place for a main hub. I guess I shouldn't be any more specific than that because of spoilers.
I'm on Fulgora right now and this one is not quite as fun. It's essentially an empty graveyard wracked by almost constant storms. I'm embarrassed to admit it took me 5 actual real-life hours to figure out why I couldn't use a pumpjack on the oceans of oil the planet is covered in. The logistics are an especially horrid nightmare here, I suggest not messing around with the quality modules, even though the planet seems to be built for them. The whole thing turns into a spaghetti mess in no time at all and the islands make it impossible to build a true mega-base where everything can be carted off to a specific spot.
The space stations probably deserve a word too. I'm positively enamored with them. They are fun to design, fun to pilot, challenging, rewarding and interesting all at the same time. I'm really glad the developers pressed hard on the 'difficulty' slider, it would have been very easy and lazy to just throw 1-2 asteroids per minute at the player. But no, you do need an actual serious defensive strategy, the space rocks are no joke.
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