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Notes -
Ck3's gameplay loop is kinda immersion breaking once figured out. You start seeing the same events over and over.
Two solutions
Of cultural note relevant to this forum specifically. CK2's After the End mod actually had a bunch of rat references. Yudkowsky founds the empire of California, founds a religion whose focus is to emphasize different teachers but no singular authoritative source, and you start with the rare artifact "Meditations on Moloch"
The CK3 mod did away with all of this and I believe the cultural uniqueness of AtE is worse for it.
One of my favorite self-imposed challenges in CK II was to roleplay a Norse lord who got banished to Northern Africa, and whose sole goal was to restore his lineage to the throne of Norway.
Its nearly impossible to make decent progress with your starting character, and so you end up marrying other Northern African lords and the hybrid kids that result are not exactly likely to make a convincing case to the Norwegians that they are actually related.
I've never actually pulled this one off because the layers of machinations that are required to get yourself in position to actually invade the North lead to all kinds of distracting shenanigans.
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