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Friday Fun Thread for September 20, 2024

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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So I've been playing a lot of Master of Orion. I simply adored Master of Orion 2, and the pages of Computer Gaming World considered it the apex of 4X games until Galactic Civilizations 2 came out in 2004, where they begrudgingly admitted GalCiv2 was at least as good as Master of Orion 2, maybe.

Going back to the first one, I'm struck by it's simplicity. No more building individual improvements on planets, it's all more abstract with sliders for different production. Tech makes these cheaper, more efficient, etc. Combat is just the one two punch of fleet battle, and then sending in the shock troops. And that's just as easy as hitting the "TRANS" button to send population, the same way you'd shuffle it between your own colonies. No need to build specialized troop transports or anything. I kind of love it. It has a simple, but good enough, system of setting rally points for ships you build. And if you ever get tired of slowly conquering planets and then getting them up to speed and productive, you can just glass them from orbit instead. Easy peasy, no special tech required. You get nuclear bombs from the start, and it seems like all sorts of different weapon tech can bombard planets.

I find the end game to be a breeze, unlike almost any other 4X game I've played that devolve into micro management hell. I remember encountering people who always sword Master of Orion 1 was better than 2, and I think I can see why. In a world where 4X has grown into grand strategy, MoO1 is downright casual, and it's fucking fantastic for it.

What do you think of Masters of Orion 3?

What do you think of FreeOrion, that has been version 0.4.x or 0.5 for the last two decades?

FWIW, I played a whole lot of MoO3 back when it came out. It was obviously unfinished and hat a host of issues, but I very much appreciated what it tried to do; i.e., offering a higher-level experience with greater scope and perhaps a little more realism. Of course it failed, but the idea of it had merit to me.

Classic MoO and its myriad copycats I continue to bounce off of.

Moo3 bored me to tears when it came out. I don't know if it ever got "fixed". Galactic Civilizations 2 became my goto 4x after that, then Endless Space. After that 4x just got weird imho. Just endless dlc platforms. I can't stand it.