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Friday Fun Thread for September 6, 2024

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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It’s not really like most other games. It’s an immersive experience, like a form of interactive theater. It only works if you forget about game stuff like “what’s the fastest way to the next mission” and instead devote yourself wholly to thinking “what would Arthur do next?”. When it gets dark, set up camp and cook some food over the fire; in the morning brew some coffee and drink it as the fog clears, then saddle up and keep going. When you stop at a town, get a drink at the saloon, play a game of poker, overhear some conversations. Get distracted. Hunt if you spot rare game, then bring the skin back to town for sale. In between, pursue the story missions, upgrade camp as you find things, explore the towns and cities organically. Don’t obsessively overloot; looting is deliberately slow to discourage this. Your horse is fragile, you have to look after it, you can’t treat it like a ‘mount’ in other games. Speak to everyone whenever you can, your camp followers and friends have almost unimaginable amounts of incidental dialogue and there are countless little side stories, some of which you’ll miss and some you’ll be there for. Fish at sunset. Stalk a deer in a rainstorm. Read every newspaper, watching how they change as you complete quests bf meet new characters. If there’s a party in camp, do what Arthur would do; get a drink, talk to people, socialize. More than any other game of its type, Red Dead Redemption 2 needs you to buy in fully, or it will seem slow and boring. But do this and eventually every other open game of a similar type will seem like a crude facsimile of a world, a gamified, simplified, fake-feeling funfair compared to the Wild West in a setting with the industry’s best sense of time and place.

I've started playing it before our newborn came (hadn't had the chance to play it again), but my biggest problem was the immersion break on missions when suddenly dozens of mooks show up and die one after another while Arthur's crew just cuts through them like hot butter. The rest of the game is made so realistic and immersive, why did the choose to make these fighting scenes so over-the-top ridiculous like most other action games? I don't mind it as much for other action games because there it's just the way the entire world works, but for RDR2 it just seems so bizarrely out-of-place.

It only works if you forget about game stuff like “what’s the fastest way to the next mission”

I wish I could have done that, but it felt like at least early on, a lot of stuff is locked behind those missions.

Hmmm I guess I will try more to get into it, sounds like I need to dedicate some time to getting into the experience.

Idk I've never been one to get immersed in video games, any tips for getting into this mindset? Or like questions to think about as I play?