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Culture War Roundup for the week of July 22, 2024

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An Elizabeth Hargrave rant wells within me.

Do tell? I've been significantly checked out of the hobby. Just broke my heart when GMTGames, one of my last bastions of male, pale and stale that I enjoy so much, cancelled Scramble for Africa in response to massive backlash around it's "colonizing" themes. I heard a smidgen about Wingspan winning all the awards, and some accusations of favoritism because it was designed by a woman. But nothing that implies the sorts of hysterical cancellation games or vote rigging that occurs during say, the Hugo Awards.

That said, Cards Against Humanity is a terrible game that's funny once and then just becomes endless dick jokes.

Yeah, not liking Cards Against Humanity because it gets boring is fine. Because it does. Not liking Cards Against Humanity because it goes against The Ministry of Truth... that's a whole other things. Leave it to a Brit to treat 1984 like a manual.

I personally think Wingspan is an over-complicated and half-baked game that is highly overrated precisely because it's designed by a woman who's a loud feminist in the game designer space.

However, Elizabeth Hargrave also has gone on repeated crusades against Gamelyn Games (publishers of the Tiny Epic series) because of their "objectification of women." I.e., women are too pretty. Now normally when I see these sorts of complaints, I expect to see chainmail bikinis or women in obvious sexual poses - you know, stuff that is clearly for the "male gaze" and whether or not you think that's a bad thing, you can't deny that that's what it is. But all the examples Hargrave has ever complained about were pictures where the men were also beefcakey, and the women were not obviously "sexualized," just... you know, a little too pretty, a little too hot.

I struggle to suppress uncharitable thoughts about women who resent the existence of more attractive women and reminders that men indeed find such women attractive.

Hargrave has of course also gone on rants about "underrepresentation of women" in game design (i.e., not winning enough awards), which almost got Ryan Dancy, the CEO of Alderac cooked when he made the mistake of trying to respond with the "pipeline" argument and dared to say something about women not taking criticism very well. (Hargrave did not take the criticism very well. Dancy duly groveled and apologized.)

Well, googling what she looks like more or less perfectly matched what I imagined from her politics. So I guess there is that.

Reminds me of Charlize Theron.... in Monster. That hairline in particular made me wonder if we were talking about an actual woman at all, or a person who went the male pattern baldness to estrogen route you start to see more often.

But nobody ever praised board gamer for their looks. Or smell. So you can't say she doesn't look the part.

Man, now I wonder, can you still chew the body odor at Gencon?

I in no way want to endorse scolds going on moral crusades, but I do think that the boobs+butt torso twist pose is stupid, and that mage is very clearly drawn in said pose.

Also, agreed on wingspan.

Eh, I'll give you the boobs+butt torso twist being a very comic book pose, and the other chick is showing a lot of cleavage, but I maintain that standing next to a half-naked roided axeman, you've basically got highly unrealistic power fantasy body types.

I can't find the other one she complained about, but it was a different game where they clearly tried to "do better" with a female archer on the cover in a more realistic archer pose, but Hargrave still found her objectionable because her butt was too round and she was pretty.

Yeah, the axeman there is definitely not just meant to be a power fantasy, but also be attractive as such, even if most (straight) guys won't spell it out. The ponytail is the cherry on top, but the giant skull codpiece and flashing abs are a Tell, and one that's perfectly reasonable if it's an option.

((I will join with the original complaints that the art and typography isn't good, though depending on time and cost constraints I can be more forgiving on that.))