And the solution is the increasingly important SBOM (Software Bill of Materials). There are tools that help generate them and keep track of it as a project grows and I imagine (or rather, foolishly hope) that important software that should be secure will be expected to have one in the near future.
If you think your coworker is a weird pervert then you need to take that issue up with your supervisor. Not wave it around as a hypothetical at the expense of human rights for trans people.
The entire question was turned into a terrifying minefield for employers. This will not be investigated and taken care of in an objective matter, the employer will just give in to the side with the scariest lobby and the most influence on its HR department at the moment (women or trans).
Maybe I've been out of touch, I only know of EVE where real life skills like accounting and running a company map directly.
Outside of EVE Online, which succesfully maps real life skills, I'd say the bar is pretty low. Don't get involved on the losing side of a personality clash, and don't be an asshole in general, and any guild would gladly have you if you're mechanically skilled and/or you grinded enough. At worse all you have to do is not say a single thing except what you need to perform your role in the game and your guildmates will not have anything bad to say about you.
the idea for an PvP MMO that wouldn't devolve to "the biggest no lifers win"
I think the first Guild Wars achieved that a while back. The in-game advantages from playing a lot plateau'd very quickly, and the game was not, even at a high level PvP, execution heavy enough that one would need to play for tens of hours a week to keep up.
Ultimately though, I think the idea is doomed. Because success in a game is based on usually one of three things, very rarely a fourth. 1) How far along in the grind you are, which reward people who put in a lot of time in the game. 2) How competent you are at the game mechanically, which rewards the naturally talented and those who put a lot of time in the game to keep up with a high skill floor for competition, 3) Luck, which feels usually bad and doesn't motivate people to play because it doesn't reward them.
And extremely rarely, 4) Not game dependant skill, like for instance social deduction games like Among Us reward social skills. This is rare outside of like social or puzzle games.
Oh, and another way of reuniting a phone with its owner: if there is carrier branding on it, or on the SIM card, bring it to that carrier. They should be able to find more information from the SIM card, from the phone's serial number, etc...
1 - Honestly the basic device lock of a reputable brand of phone (Apple, or one of the big non-chinese Android) is beyond the capabilities of the common of mortals; it usually takes intelligence agency level ressources to even consider it. And it's likelier that those agencies simply have a backdoor in place anyway or trust in their ability to lean on the device manufacturer to help them in. Or they'll use the 5$ wrench bypass.
Now outside of the basic lock, there's a few things to consider. Some manufacturers have online accounts that have features that, if enabled, could potentially be used to reset a device's lock. I think Apple forces you to wipe your phone, and I think Samsung does too now. But at least it used to be an option, and probably still is for some manufacturers.
The main way people get their phone hacked is not through the lock screen, but by installing things they should not, the same as on the computer. But instead of Roblox hacks, they see an ad telling them they can get free premium currency in their favorite gacha waifu skinner box by installing this one off store APK and give it permissions to everything.
2 - I don't know Second Space, but as I use Samsung I do know the Secure Folder; it's not just a separate set of folders, it's more separate than that; apps in the standard context cannot see or interact with the data and apps in the Secure Folder context. I'm not sure exactly how they do it, but theoretically that part is not a difficult thing to do.
What is more difficult, is making sure the operating system itself doesn't leak the data; as it necessarily have access to both sides of the fence. For instance, that happened very recently with Samsung: https://www.sammobile.com/news/we-found-a-security-flaw-in-one-ui-7-secure-folder/ (to be fair, it's not necessarily a security bug as the settings probably work as Samsung thought it should, but it's a UX oversight that can likely lead to unintended disclosure for the user).
Ultimately though, that is the root problem of all computer security: computers are fancy calculators, they are not conceptually inclined to protect information. They have to be tricked into protecting information, and it's easier to trick them into disclosing it.
Muscle can be built
So sufficiently restricting calories necessarily results in reduction of mass.
Yes, indeed, but the "sufficiently" part can be much crueler on some people than others for reasons outside of self-control.
The motte version of CICO, which could be described as "any caloric input that isn't output is necessarily stored" follows from the Second Law of Thermodynamics, but the bailey version used to dismiss other people's difficulty in losing weight as only self-control issues, which you've expressed as "You eat too much and you dont exercise enough", does not, because exercise is not the only way calories are output, fat is not the only way an input can be stored and absorbtion rates can vary.
Cool! It's just like the Torment Nexus (from the famous Black Mirror episode "Don't Invent the Torment Nexus", which Charlie Brooker meant as a cautionary tale...)
In this case, Be Right Back, with the robot replaced by AR/VR. In all fairness, likeness to a Black Mirror episode should not be a thought terminating clichƩ.
With digital distribution, there are countless games that are clearly asset flips made with minimal efforts, that have terrible aesthetic. And drawing the line to exclude those is difficult because sometimes the game will have one aspect the dev actually cared about and then everything else is bought assets and minimal effort.
That said... Though the reason I was made aware of it (culture war/Gamergate) likely primed me to have a negative reaction to it, Revolution 60 does have an aesthetic that cause me to cringe. Though I can certainly imagine others having the opposite reaction to it.
Another candidate, I have not actually played it for myself, but watched the excellent MandaloreGaming video on it, Anonymous Agony is pure teenage cringe with voice actors that are way too good and trying way too hard. I think there are parallels to draw with The Room in the "weirdo surrounded himself with some pretty talented people and his weirdo vision ended up on full display" sense.
I'd argue the opposite. If you break some fingers or a rib in sparring, or sprain your ankle, then that doesn't at all impair your ability to drive or ride the subway to your office job and interact, perhaps a little more slowly than usual, with your computer / papers / coworkers. Plus, nowadays you can just take sick leave in many western countries.
On the other hand, once lives are on the line "unsportsmanlike" techniques that are hard to realistically train without risking injury (like eye gouges, fish hooks, striking at the throat, etc...) are definitely on the table. Risking injury in training to some extent might be worth learning how to realistically defend against them.
Does tournament-effective differ from historical because modern fencers have better techniques than the historical masters, or because there is something artificial about modern tournaments which mean that historical combat-optimised techniques are not tournament-optimal?
In asian martial arts, the latter is the case. For instance judo, being firmly a competitive sport, has a bunch of techniques that assume your opponent is wearing a judo gi. But the flip side is that this is often used by crappy schools as an excuse to not train effectively; it's better to have trained limited "sports adjusted" techniques against a resisting, incentivized, opponent in sparring than having trained "deadly" or "dangerous" realistic techniques in katas/forms/drills without sparring. For sure historical warriors sparred; it being their main occupation I imagine they would accept a higher degree of risk in their sparring than modern hobbyists who have to go to their office job their next day, so the degree to which their ajusted their techniques to be "sparring/tournament" friendly vs warfare accurate is probably less than we do.
They could also stop subsidizing some of their industries in which americans would otherwise be able to undercut them, stop supply management systems, etc...
There's plenty of ways short of forcing companies to buy american that governments can enact that would affect the trade balance. It's not like the world economy was truly a free market the way libertarians dream about; every government (including the US, though to what extent is what's basically the real question under contention) keeps making moves to give their country's companies an edge, through tarrifs, subsidies, taxation regime, currency manipulation, espionnage, enforcement (or non enforcement) of foreign copyright/patents, dumping, etc... The current american administration simply thinks that access to their market is worth dropping some of these moves for other countries.
It's not like they're playing a new game no one else has been playing. They simply made a big move in the same game everyone has been playing.
Absent a purpose, at least the existence of the "other" can substitute for it. But these days, with globalism, mass media erasing cultural distinctions and the internet carving communities crossing national lines as if they were nothing, we are denied a clear "other". If there is no "them", then "us" is meaningless. This is how the last vestiges of unity and brotherhood in humanity are being wiped out. Blaming nationalism for the evils of the previous centuries, Western intelligentia cheered globalism on, thinking it would unite all of humanity, but a united humanity is impossible without something to contrast it against, and without the large entities we used to unite as, humans just fall back into basic individualism.
I would argue it was reached between Mass Effect 1 and 2 already. But certainly at Dragon Age 2, a year before Mass Effect 3.
and note this analysis is from a right wing/libertarian news org so Iād actually give it more credibility
The analysis is from the CBO, Zero Hedge's analysis (I would not put much stock in it, their analysis for years has been that the world is weeks/months away from economic collapse) is that CBO talks bullshit:
Well if only the previous administration hadn't listened to the CBO's cheerful forecasts years ago when the "nonpartisan" budget office said to do... precisely what was done and lo and behold, here we are. And now the CBO wakes up?
The bottom line, however, is that the CBO has openly declared war on Musk and is daring him to shutdown whole swaths of the government, and if there is anything Elon lives for, it's a dare. It sure would be ironic if the completely useless and thoroughly partisan CBO itself were to be the next to be eliminated.
Officially, indeed.
But since they have to be ready to launch at a moment's notice, probably aren't close enough at all time for the president or vice-president to be taken up in one within a couple of minutes, there's some guesses that can be made as for what purpose they are kept on a hair trigger to launch for.
The system as it's officially defined and depicted in public media, that only the President can authorize nuclear weapons using specifically the "football" that follows him, is nonsensical and does little to deter an adversary that believes it can do a decapitating strike on DC. It seems highly likely (although we probably won't have confirmation of such) that it is symbolic and that authority to launch is delegated. It has already been revealed that it has been delegated in the past. There's only three people in the line of succession being likely prepared and ready to act decisively within minutes (VP, SoS, SoD). Should the authority fall on another, getting a football to their location, codes, onboarding them, explaining their options, etc... is impractical, if a response is required within minutes.
Even if the US President and most of his successors were to be taken out at once, there are a set of planes ("Nightwatch", also known as the "doomsday planes"), at least one of which is kept ready to launch at a moment's notice (and would likely be launched once a specific DEFCON level is reached) that is presumed to have the capability to relay launch codes to remaining nuclear assets.
Back when I was an adult virgin, I would have easily paid 500$, or up to four times that, if it could permanently dispel the feeling of shame I would sometimes feel being virgin. The point would not have been to enjoy myself, but to break a psychological barrier that I saw as a blocker for all my attempts at dating. The reason I didn't is not because of the opportunity cost, but because I didn't believe it would dispel that feeling, and perhaps pile on a whole new shame on to it.
I think it's simple; you mostly apply mistake theory and are trying to understand a particularly pathological strain of conflict theory. One that sees any deviation from what is considered the obvious good viewpoint and belief as being driven by malice and thus proof that the deviant is an enemy.
It's hardly unique to the left, but I'd agree in recent times, it's been mostly observable in them, as it has a hard time growing without a certain level of social and cultural dominance. It's hard to blind yourself to not everyone who disagree with you being Hitler if you constantly have people who disagree with you who obviously aren't Hitler shoved in your face; it was much easier for the left to insulate their filter bubbles. As their cultural and social peaked has likely peaked and is in decline, we're likely (hopefully) going to see this strain recede as well. I think that can be seen in Gavin Newsome trying to front run it and having mostly agreable discussions with people quite far outside of the left's overton window.
I would excuse innumeracy to some degree. Knowing specific percentages or numbers has very little value outside of being a factoid to recite. There is value in having an idea of what category of the following something goes in: None, almost none, few, some, about half, a majority, a vast majority, almost everyone, everyone. But even then, off-by-one category in some circumstances I don't think is a major failure.
But there's some examples where I have a hard time making that excuse, like in the OP the examples they mention of unarmed blacks killed by police and population size of Israel, you would presume that if something is a huge crusade for these people they would at least have an idea of the order of magnitude of their problem. Eneasz Brodski probably only had this opinion about men and women in sports in passing, if it had been a big issue for him I would assume he would have ended up on the correct opinion faster.
I know about the "drawing on the right side of the brain" already
Before I read this sentence I was already preparing to mention it. Any reason why you'd need something else? For me, it unlocked a "non-verbal" mode in my brain that I didn't even know it could do.
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Your build workflow should hopefully warn you when you are importing a dependency you did not manually approve of, but to do that it needs to keep track of those (hence the SBOM).
Moreover, it protects you from (some) mistakes made upstream. That lone overworked dev whose work on a library is pivotal to many other projects making a typo and importing a backdoored library is now going to be triggering alerts for downstream projects.
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