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Notes -
Helldivers 2 added mechs, after a long and grueling campaign where players had to fight in the hundreds of thousands to liberate the planet producing them.
They're great. Big stompy and utilitarian tin-cans that pack 1000 rounds of 7.62x51 Fuck You and 12 rockets of fuck you in particular. I'm told they're similar to Mantis mechs from Halo in terms of design, but I'm a 40k fan so I see Dreadnought.
Unfortunately, much like the Dreadnought, they can quite easily turn into a coffin if anything shoots at you.
Bugs, thankfully, do not have rocket launchers or high caliber projectiles, so the mechs handle them with ease. The biggest baddies in the game go down with 3 good rockets to the face. If you can't chew through a hundred bugs with a thousand rounds, git gud.
The robots? GG. They have more missiles than once covered the Fulda Gap and don't believe in MAD. Enjoy being blown up I guess.
Still great fun, but I do wish they were a tad bit tankier. They can blow up from a stiff breeze or stepping on flowers (explosive flowers, but they don't kill armored humans), friendly fire or just turning so fast the hitbox of the missile intersects with you before it leaves the tube.
this is hilarious
That kind of shit used to happen constantly in the original Battlefield 1942 back in 2002. Hated how my bombs would hit my own plane due to physics being too slow to kick in.
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