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Notes -
So, here, lemme quickly explain.
We've (okay, "I") have a general policy of not demodding mods merely for inaction. I'm happy for them to come back, I'm also happy to have them giving feedback in the Mod chat channel. All of that is useful!
The downside is that this means we have a list of mods and a significant number of those mods don't really do anything. They're still valued people who I'm happy to respect, we just don't get a lot of work done, and the work needs to be done.
Before inviting new mods we were basically down to two mods who were commonly active and another two who were occasionally active, but one of the commonly-active mods was mostly active in doing the quality-contribution reports (which is valuable!) and so practically one mod was doing most of the moderation work. They were doing a good job but I'm always really leery of a bus-number-of-one situation:
In addition, it's a lot of stress on someone's back, which of course increases the chance that they decide they're done and they want to move on. Worse, they know they're a column, so maybe they end up feeling obliged to keep doing this when they don't want to, which pushes us right back into "start turning toxic" and "value drift" territory. It's a bad scene all around.
My main goal here was to take that bus-number-of-one and turn it up to two or three mods, entirely just to solve the problems with having a single mod.
When I've added mods before, my general experience is that for every two mods you invite, one accepts, and for every two mods who accepts, one contributes. If I want one active mod I gotta invite four mods.
So I invited four mods and they all accepted.
¯\_(ツ)_/¯
I'm honestly quite happy about this - maybe this means we'll have a healthy mod population until I can finally get some of the next set up updates to the Volunteer system done. But it still wasn't quite intended.
The tl;dr:
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