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Small-Scale Question Sunday for September 18, 2022

Do you have a dumb question that you're kind of embarrassed to ask in the main thread? Is there something you're just not sure about?

This is your opportunity to ask questions. No question too simple or too silly.

Culture war topics are accepted, and proposals for a better intro post are appreciated.

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What I'm gesturing towards is the question of whether kingmaking defies the spirit of the game. I think the "spirit of the game" is inherently much more important than we think. Most games are able to get away with relatively short rulebooks because players naturally gravitate towards actions that make sense. For example, most games have no rules regarding how long a turn can take, because turn duration can be governed by social restrictions players impose upon each other. To me, kingmaking is in the same boat. Sure, there are very rarely rules against kingmaking, nor should there be, but sometimes it's permissible and sometimes it's not, and some of that permissibility depends upon the spirit of the game.

I agree that it makes sense to punish early behavior with late-game sabotage, I just think that it really depends upon the game and how bad the early behavior really was. It's also perfectly in-line with the rules to spend your game sabotaging another player for a real-life grudge you have against them, but I think that that also should be discouraged.