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Notes -
I've played a few hours of Sea of Stars this week. It seems like a worthwhile game. If you're longing for a new Chrono Trigger-esque rpg, it might be right up your alley.
I'm generally not a fan of pixelated graphics though. The designs and colors are great, I just wish it wasn't blocky 16-bit stuff. It's okay when I play it on my TV and sit a few meters away, but if I had to sit right up close to a PC monitor and play it, I probably wouldn't bother with the game. I don't really understand why we can't have retro style gameplay with high-res 2d graphics. Hades did it.
The writing isn't always great for the dialogues. It's a bit embarassing at times, and it's written by someone who often doesn't know when to use a comma.
But other than that it's a cool game for what it sets out to do. The gameplay is satisfying. I love to level up and find new equipment.
Hades is cell shaded 3D with a perspective to make it look 2D. It's more work to try to do that with the higher detail sprite look.
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Sea of stars is vastly overrated, Chained Echoes is superior in every way.
I've gotten into the first hour of Chained Echoes. I think they both looks pretty cool but I'm a huge sucker for pixel art nostalgia.
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How so?
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Lo-fi retro graphics are a cost-cutting measure. You can train a programmer to draw passable 16x32 character sprites.
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I added it to my wishlist on Steam when I saw a friend had added it to his. Looked very Chrono Trigger-esque, which I liked. I'll get around to playing it at some point.
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