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Friday Fun Thread for June 16, 2023

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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Ahh I see. I'm surprised Disgaea wasn't a hit for you since that game has a ridiculous amount of complexity, too much for me personally.

I'm sad you didn't like Fell Seal, to me that's one of the most faithful "FFT type" games I've ever played. It's definitely pared down, but I had a blast. Story was a bit weak, but oh well.

Fort Triumph is shallow on first look but the physics system is quite deep - almost every object in the environment is breakable, and there are all sorts of items and combos you can put together. Unfortunately you do lose all but one item after each Act, so you might not like that part.

Ahh I see. I'm surprised Disgaea wasn't a hit for you since that game has a ridiculous amount of complexity, too much for me personally.

That's a different kind of complexity. FFT is broad: Samurais do this, Thieves do that, Summoners do the third thing. Geomancers worry about the type of terrain, Archers worry about the height of terrain, Calculators worry about the prime factors of the height of terrain. Zodiac signs really matter when you're doing something like an SSCC, otherwise they just slightly randomize your damage. You can combine the abilities of different jobs, but when you do, you do that at your own pace.

Disgaea or Fae Tactics, which I didn't buy after reading the reviews, try to stack the mechanics: you have to worry about lots of mechanics on every one of your units.

I actually wanted to like Fell Seal, but the art style was just not my cup of tea. I know it was designed as a faithful spiritual sequel to FFT, so maybe I'll give it another chance.