An intensive deep dive into what remain the Pinnacle of the real time strategy genre, and why I believe it might just be the greatest spectator game every created and most strategically interesting game that currently has an active community.
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An intensive deep dive into what remain the Pinnacle of the real time strategy genre, and why I believe it might just be the greatest spectator game every created and most strategically interesting game that currently has an active community.
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Notes -
I'm a HUGE fan of SupCom. I'm not really big on the pvp aspect, but good old fashioned comp-stomps against the Sorian AI are great.
I really wish RTS games would have tilted more towards the path of SupCom rather than Starcraft 2 and AoE2 sucking all of the oxygen out of the genre.
Great article!
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