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Notes -
I pretty much am always playing at least a little bit of EU4 or CK or battle tech mods (currently roguetech) or bannerlord or TW Warhammer. I'm hoping for a good sale on CK 3 or TW Warhammer 3 for the Christmas or lunar new year sale.
Lately, I've been trying to make the Mediterranean Aragon's mare nostrum, (next up will be Castile (I thought the union marriage would be too easy). Genoa is mine integration of Naples is about to begin and I have a bunch of vassal marches in northern Africa.
Then I'll plow through the Mamluks and start plotting ways to crack France and the Ottomans. Having Castile and Portugal being me the wealth of the new world made money simple, so far.
I'm kinda stuck doing the same playthroughs in EU4 after getting the Ideas Guy achievement. A big and easy custom nation:
Ibadi mamluks starting with most of Sunda Islands (with Mings being the only challenge)
grand empire (or Solomonic empire before the latest patch) custom Byz (with the claims you get the only challenge with this is pacing yourself and not getting too much AE)
grand empire (or Solomonic empire before the latest patch) custom orthodox Italy (with the Alpine forts even the coalitions are a joke)
Ibadi mamluk African nation with Siberian frontiers and +3 to colonial development (the Ideas Guy start)
High American nation with Siberian frontiers and +3 to colonial development (haven't settled on the most broken government type for this country yet)
I've tried playing "real" countries, but they are so... unoptimized compared to custom cheese.
I hear you, my last big playthrough was to get frozen assets, but I've never done a custom nation, I'll have to give that a try some time.
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I'm an Anbennar man. There's actually more content in the mod than in base EU4 with all DLCs, they surpassed the number of focus trees a while ago. The focus trees tend to be better, you get more variety, magic, artificers and a bit of narrative. I find it more sustainable too, the great/mythic conquerors feature makes worthy adversaries for you to slay. Getting to Great Power no.1 ends the game for me but mythic conquerors on strong nations can provide threat even into the lategame.
https://sites.google.com/view/anbennar-missions/missions/cannor-western?pli=1
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Sounds like we have similar taste in games (and objectives, in any strategy game where I get territory on the Mediterranean coast I have an unshakeable urge to Mare Nostrum it).
In the past I've found myself in a bit of a loop with CK, Total War and Bannerlord where I go to the next one when I feel what is lacking from the current one. Something like: Bannerlord, but the diplomacy and kingdom management is lacking so -> CK, but then the battles are too automated so -> TW, but then I wish I was more in the thick of it so -> Bannerlord and repeat, not always in that exact order. Throwing in the occasional medieval-ish RPG for good measure. I have been greatly tempted by the CK3 mod where you fight the battles in Bannerlord, but I've heard it is a bit of a hot mess currently.
Yeah, every once in a while I think about that CK mod, or one that let you play them in a TW battle, but then I realize that I'm not sure I'd really want another method to give the player a pretty significant advantage. That said a really good union of those two would be fun!
I always start some game of CK thinking oh this time I'm playing tall, investing in my lands and crusading, and then my life does something unforgivably dumb or I accidentally inherit italy or something and then it's back to painting the map again. Good fun!
My last bannerlord playthrough I stayed solo for several months, it was pretty fun.
Since we play similar games, I highly recommend modded battletech, the mods are very well done. It can be a little slow but when it's good, it's very good.
I'll for sure check it out. I played through the campaign unmodded some time back, but never did a sandbox career. Will definitely look into the roguetech mod when I do.
Also good are BTA (battletech advanced 3062 and I hear good things about Battletech Extended). Roguetech is as close to tabletop as they could do with the engine other mod packs are different mixes of vanilla and tabletop.
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