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Notes -
...isn't it copied from the TTRPG ? I used no guides and ...enjoyed the finding out but I do admit to feeling a little overwhelmed with the variety.
There's a lot of stuff there, yeah. Too much? I don't think so.
Could be more balanced I think, could be harder/ longer fights.. I'd also enjoy a more realistic style with going prone etc but .. this is fine.
Depends on the armor. IF you're using a bad build and a low quality bolter, someone with high deflection can shrug off most of it. I saw the 'Annihilating Astartes Bolter' which increases your crit damage with every round or something equally insane. A burst was doing 8x 200-300 damage per hit and turning greater demons into bits very fast.
I had a different problem - the hardest fight was the mini boss at end of chapter 1 the first time through. After that the game kept getting easier bc with more levels, you can build more broken builds and I don't think I got wiped out at all until some difficult fights in chapter 3 and 5.
Especially psykers.
There's going to be 2 more DLC, not sure how much content each.
You can make custom fighters, but come on, how is this 'low variety' ?
very judgemental tech priest who's a holy terror with a plasma rifle
diviner/telepath psyker
slaughter nun
impossibly arrogant sniper
absolutely contemptible sadistic serial killer
actually pretty nice & reasonable magic chekist
young noble lady who's a bit snotty and sheltered but still a joy to have around because she loves seeing the world even if it's crap after a lifetime of boring study
-'what if Han Solo but a disabled MENA baddie and actually rich/successful'
-the very reasonable and very hinged death cultist
-a psycho space marine who makes Doomguy look like David French.
Personally my biggest complain is that there's so many awesome characters but you can only ever used six per one battle.
I'd not mind more party characters, sure, but ...too few? Nah.
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