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Small-Scale Question Sunday for January 5, 2025

Do you have a dumb question that you're kind of embarrassed to ask in the main thread? Is there something you're just not sure about?

This is your opportunity to ask questions. No question too simple or too silly.

Culture war topics are accepted, and proposals for a better intro post are appreciated.

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Just to point out BG3 is a bad example. The RPG setting it is based on: the Forgotten Realms is explicitly designed to be much more diverse than Europe at the same rough time frame would be, which is called out in universe in the setting, outside of BG3 itself.

"There was a time when any fool could have told you where the folk of this land or that came from, but now we sail or ride so far and often that we’re all from everywhere. Even the most isolated villages hold folk who hail from they know not where. Yet you can still tell something of where someone hails from by their hair and build and skin and manner, though any traveler knows not to assume too much from a quick glance. Remember that, and hearken"

This is from a Doylist perspective so that DnD players who want to play a Chultan halfling shaman or a Kozakuran samurai or whatever on the Sword Coast (the Europe equivalent and most popular part of the setting) don't have to have convoluted back stories to justify it. From a Watsonian perspective the historical presence of portals from the Realms to different areas of Earth plus being a high magic setting with fairly easy access to teleportation, flying ships and even spacecraft to visit different worlds is a justification. Bits of the planet were also exchanged with nations on an entirely (but not really, it's complicated) world which led to random cultures popping up elsewhere as well.

On top of all that Baldur's Gate and environs is called out explicitly as being the most multi-cultural place on a very multi-cultural world due to being the biggest and most cosmopolitan city (no matter what Waterdhavians might say). And had absorbed several huge waves of refugees from various nations in the prior several hundred years.

"Baldurians took great pride in the inclusiveness of their city. It was a place anyone could call home, or start a new life within, regardless of race, creed or personal history."

Something like The Witcher or similar may be a better example.

As for the rationale? It's simple (which doesn't mean correct of course!) games and books and movies are made to entertain people as they are at the time they are created. A deliberate choice can be made to portray historical (or pseudo-historical) situations with more modern demographics to make it more palatable or relatable or attractive to a modern audience. My wife greatly prefers shows or games which have (or allow to be created) a black woman character, In RPGs I am almost always a white man with red hair. Even outside of any social engineering one might want to do, having the broadest set of characters is probably the way to go unless you are appealing specifically to the accuracy of your historical setting as a specific selling point.

My wife loves Bridgerton, she is aware it is not historically accurate but it allows her to watch and enjoy people like her in pretty dresses dealing with English high society in a way that really never happened. Then she buys Bridgerton themed coffee creamer (which is quite good actually), and so on and wants to attend a fancy tea party in costume, so buys corsets and lace and learns to sew. It creates an aspirational fantasy of a sort.