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Small-Scale Question Sunday for November 24, 2024

Do you have a dumb question that you're kind of embarrassed to ask in the main thread? Is there something you're just not sure about?

This is your opportunity to ask questions. No question too simple or too silly.

Culture war topics are accepted, and proposals for a better intro post are appreciated.

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Games having increasing delays is a very common feature. I'd argue that MMOs are a good example of this because while you may continually get loot, there's increasing delays in getting useful loot. Basically all video games have very quick rewards at the beginning in the "tutorial" section (which might not be explicitly set out as a tutorial, often just the early game introducing the mechanics via clearly intentionally easy levels) when teaching the mechanics followed by more spread out rewards. Which isn't necessarily exploitative: a more interesting, difficult challenge will of course take longer than the tutorial of "here's what the A button does".

But for a more pure version, you can look at "incremental games" or really any game with a gacha/loot box mechanic, which I understand is standard in generic modern mobile free-to-play games. Basically, there's a whole type of games where increasing the delay is combined with the option to pay real world money to shorten the delay.