site banner

Friday Fun Thread for October 11, 2024

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

1
Jump in the discussion.

No email address required.

I'm curious, why do you hold CoH2 in such esteem? Me and my friend group used to play both CoH1 and 2, but the main reason we switched was just that 2 had higher player numbers at the time (which is typical for newer games). At least it wasn't worse in gameplay, but imo it also wasn't better, either.

COH 2 took a long time to get good. I played it since beta. In comparison, I showed up very late and very unskilled to COH 1. I understand many of those players held 2 in disdain, as an "arcade" game.

The QoL features in 2 (fence jumping, ribbon) and tactical depth (True sight) were huge. The addition of 4v4 was a major amount of fun. I know it's a controversial opinion, but coldtech games offered another level of differentiation even if the competitive scene rejected them. The lower TTK made things frantic and faster, and I appreciated the depth of different abilities.

There was a lot that didn't work. Bulletins were lame; commanders were a downgrade, etc.

I've played 3 a bit now and think it's more like 1. I enjoy the performance and visual enhancements quite a bit, along with the addition of verticality. However, I'm pretty bad at it, and my regular playgroup for CoH 2 was shattered when the guy who bugged us all to play regularly committed suicide, so I don't know if I'll get any better.