site banner

Friday Fun Thread for September 6, 2024

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

2
Jump in the discussion.

No email address required.

It doesn't run in UE5, it uses the proprietary engine they cooked up for WWZ.

Of my many complaints about the game, the visuals are in a distant last place. The gameplay is somehow, in its attempt to be deeper than the flat puddle of the first game, worse. Counter and parry timing is inconsistent between enemies and difficulty. There is no real meaningful way to sustain in the heat of combat due to a lack of the first game's health regen, and the game is ridiculously punishing of small mistakes. Certain points of the campaign seem like they were designed by people who don't understand what game design is, and whole chunks of the PVE operations mode seem like they were designed by people who think stat increases are meaningful improvements.

Woefully, the sound design makes bolter fire feel pathetic, even if it was doing more than pathetic damage to elites. I winced when the first game turned the melta, a literal fusion gun, into merely an overpowered shotgun, and a lascannon into a sniper rifle, but rubric marines in this game can soak several shots from a multi-melta without going down on the harder difficulties.

TBF don't rubric marines have feel no pain rolls that let them laugh at multi-meltas on a coin flip? Or am I mixing up editions again

Come to think of it, how do I know any of this I've never even played Warhammer.