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Friday Fun Thread for August 2, 2024

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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Looks like Ross saw it and responded, but it got deleted somehow. https://x.com/accursedfarms/status/1820776020074512657

cjet raised some pretty good points if you ask me -- third party dependencies could really trip things up. And then you never know what the legislators really are going to pass. They don't understand technology in pretty much any circumstance, so that could easily go badly. But monetization doesn't strike me as a real big concern. What do companies do already for, say, Club Penguin Rewritten, or private WoW or Runescape server? I would lean towards not allowing monetization (or rather, allowing companies to set rules for private servers beyond you-can't-have-private-servers), but also, the companies shut the servers down themselves. I can't really feel too bad for them if they see someone making money on a product they killed on purpose. As for who pays for it, that's up to the consumers. If it dies, that's on them; they can resurrect it later, anyway, if the software is out there. You don't need a huge server infrastructure to run single player Tarkov. You just launch a server locally and connect to it. Probably going to be more complicated for a lot of games, but it isn't always.

Moreover, if devs see themselves getting screwed by the EU for releasing games that they kill later, maybe they'll be a little more careful about making games and then killing them for no reason. The Crew is a great example. There is absolutely no good reason that that game is dead right now, since it had no online capabilities to speak of if I'm not mistaken, except to check that you have the game legitimately. If you know from the outset that this legislation requires you to have a game that functions after a decade, you will write the software differently. Maybe you'll whip together some single player mode. Maybe you'll write it to be more server agnostic. Mostly it's AAA companies that sell live service games and MMOs. They can think of something. Or they can stop making games they will kill. Or stop selling in the EU.