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Notes -
I largely agree with you here. I'd add that not only are games worse, but there are actually too many of them. This is more specific to online games. Since the golden age of WoW passed, there have been a number of well made and engaging games that failed financially b/c there are more of these games than there is a player base to support all of them at once. I think an online game with 1/3 the total number of games, but with triple the players, would be better for everyone. A current example of this are the games Mordhau and Chivalry 2. These are both "medieval slasher" type games, similar to FPS like Counterstrike, but with medieval, mostly melee weapons. They are fun. These two games are direct competitors, very similar to each other, but with a number of small but impactful differences. The matchmaking for these game are super local to your area to keep the pings as low as possible. There are not enough people playing either of the games to have a health matchmaking ecosystem, I often launch one of them and fail to actually join a match for 15+ minutes before giving up and playing something else. If only one of these games existed that would not be the case, everyone would be in a single player pool.
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