No_one
Underemployed Slav. Likes playing Factorio.
User ID: 1042
God, I hope they won't make it political.
Never buckled down to install it.
Just play DayZ SA. Same thing essentially.
It's a quite chill game mostly, except when you're getting ambushed and killed.
Nah, it's a grotesque postmodern psyop.
The federal government employs a lot of people, and those people aren't being spewed out by a magic high-IQ-only people factory;
There used to be a standard for federal bureaucrats - IQ tests, essentially.
You have had Musk posting a video of Jeffrey Sachs giving the Russian perspective on Ukraine. ..and what hawkish Republicans are now even there?
Didn't they all sign up for Never trump? Is Trump stupid enough to give them a chance once more?
I have always found her untrustworthy. Nor sure why.
It's not about politics- I generally approve of what she's for she just does seem to be too calculating in what she says.
Unless you're in Britain.
The vast bloody altar is only a metaphor on nature and human nature, part of a famous quote.
the whole vast domain of living nature there reigns an open violence, a kind of prescriptive fury which arms all the creatures to their common doom. As soon as you leave the inanimate kingdom, you find the decree of violent death inscribed on the very frontiers of life. You feel it already in the vegetable kingdom: from the great catalpa to the humblest herb, how many plants die, and how many are killed. But from the moment you enter the animal kingdom, this law is suddenly in the most dreadful evidence. A power of violence at once hidden and palpable … has in each species appointed a certain number of animals to devour the others. Thus there are insects of prey, reptiles of prey, birds of prey, fishes of prey, quadrupeds of prey. There is no instant of time when one creature is not being devoured by another. Over all these numerous races of animals man is placed, and his destructive hand spares nothing that lives. He kills to obtain food and he kills to clothe himself. He kills to adorn himself, he kills in order to attack, and he kills in order to defend himself. He kills to instruct himself and he kills to amuse himself. He kills to kill. Proud and terrible king, he wants everything and nothing resists him.
From the lamb he tears its guts and makes his harp resound ... from the wolf his most deadly tooth to polish his pretty works of art; from the elephant his tusks to make a toy for his child - his table is covered with corpses ... And who in all of this will exterminate him who exterminates all others? Himself. It is man who is charged with the slaughter of man ... So it is accomplished ... the first law of the violent destruction of living creatures. The whole earth, perpetually steeped in blood, is nothing but a vast altar upon which all that is living must be sacrificed without end, without measure, without pause, until the consummation of things, until evil is extinct, until the death of death."
- Joseph de Maistre
I have no understanding of your faith, whatever it might be.
Playing in a sandbox by myself is not interesting anymore(put a ~few 100 hrs into that).
PvP multiplayer is where it's at, but last I checked those servers either had punishing settings where you'd spend a day slaving away to build the equivalent of the 'starter' ship.
I tried it a few times, and if you gave me the yellow starter ship out in orbit, I could get enough materials to build this in three hours..
These are gravity drive powered remote control miners that chew a straight way through an asteroid, throw out uninteresting ore and then report 'job done'.
You can basically build anything. The guys basically made a 'game construction kit', not a game. I basically gave up on it after I understood something as simple as a huge (100k tons) ship can lag a server by itself if it's moving. The engine is a toy engine.
They also gradually removed much of the challenge of the game itself.
Ironically, the actual 'Space Engineers' game is KSP. You've got heat, aerodynamics, actual slightly simplified orbital mechanics.
can be annoying to line up at best, and Clangtastic more often.
I dunno, I remember merge blocks being fairly okayish. I used them for docking without issues.
Ditto.
I suspect there's a bias in the medical industry against stuff that's not a drug.
It is a great answer, I'll give him that.
See, you say a lot of things that are helpful, which probably explains why religion spreads. None of it seems remotely plausible or truthful to me.
Inferring a benevolent creator from this vast bloody altar is just too darn odd. And various gnostic shades of shit, where you posit an actual great deity behind an evil one. (sigh). Even worse outcomes, even more preposterous.
People who live long don't take hundreds of supplements, but are generally those who love life, themselves, socially active and even a bit insufferable. Like Trump. Oldest person in my family was a bit like him, also pretty sharp to old age, very high self-regard.
Lifting weights to restore muscle lost after sarcopenia starts in sixties really helps. You won't live much longer, but you can move around and do stuff. E.g. Dr. Eugster who decided to lift weights to regain muscle at 87, lived to 97 pretty actively. Or here's Ernestine Shepherd, training old people in a gym at age.. probably late 80s.. She had a body better than most twenty-somethings by 80, nice muscle definition, erect posture. (see attachment for age 85)
If they're physically active and careful enough, easily live to mid 90s.
My grandma who I'm talking about had a massive heart attack at 79 after smoking for half a century, the kind that usually kills people, then lived fairly sedentarily on heart medication until 93 and her irreversible overnight fall in the bathroom while living alone. After that she spent a year in a hospice, mostly sleeping or drowsing but lucid for the daily hr one of her sons came, brought her beer and visited. Her mind was going so she lost her filter, and we heard incredible things. I wonder if she'd have preferred DNR.
Joe Rogan claims a stem cell therapy basically fixed one of his problematic joints.
Some book recommendations for you and anyone else:
Classics: I rate Clarke much higher than either Asimov or.. Bradbury. As a writer. Although honestly even if Clarke paid for child sex in Ceylon, that still makes him a vastly more likeable individual than Asimov, the eternal consequences of evolution denying high-modernist tool..
Midrange: SM Stirling is essentially an SF writer even if he writes fantasy, which he seems to like. He's not the best but he's pretty good and the Draka series is unparalleled as a political Turing test. He is a rare type of guy - a die-hard 1776 liberal, but biologically aware, evolution-pilled in regards to organisms of all scales, whether individual or societal. Most of his stuff is weird alt-history like the Dies the Fire series where electricity stops working. Probably a good read, but I like his SF. He has notably contributed imo the best novellas to both the War World anthology (about the codominium prison moon of Haven) and Niven's Kzinti one.
Alastair Reynolds (active from cca 1990) worked as an astronomer, so he's got the hard-sf part down. It is often space opera, but it's a fresh look at how that'd be in a STL universe where you can, at best, hug the lightspeed because a bunch of actually elite human capital- cybernetic researchers taking advantage of freedom on Mars networked their brains with nanomachines, became something way beyond human and moved the tech frontier in a big way to infinite thrust engines that, rumor has it, just tap the ongoing big bangs in parallel universes thus allowing constantly functioning reaction drive.
Setting (for the obvious reason) doesn't have superhuman AIs with a few exceptions.
New:
I have sympathies to anarchists, one can't really feel glad about the necessity of the entire sausage machine required in our finite world on a flat surface. So Iain M.Banks's Culture series isn't really about the utopia or even that political, it's more of a very high effort space opera.
You seemed to have missed Greg Egan. If he's too weird/spergy for you with his math stuff, it's not omnipresent. The short story collections Axiomatic and Luminous are very good, Distress & Zendegi I'd also recommend.
Like I said in a previous FF thread, I very much appreciate Walter Blaire, a new true SF writer. As in, it's not just lasers pasted in for rifles, it's about internally coherent worlds that are different to ours for material reasons. That's why I came to dislike Star Wars - it's just the stale old WW2 myth but in space.
Although he takes more of the 'human/history' angle, as his books are less about shiny tech but more about the ways organisations and biology trap people. Especially raising the salience of the latter is very praiseworthy and I hope to one day make him profoundly cringe about the implications of that. Guy writes as fun book, steps on the sorest thumb there is inadvertently.
But Space Engineers has a grid.
The problem with Space Engineers is that a building game with a default multiplayer build limit that you can max out in 6 hours is kinda pointless. Played some of it but honestly..
I deleted that mess (it worked but required babysitting) and remade it with bigger, better thought out modular parts.
Now it's almost attention free and keeps working.
Gleba is really good imo because stack inserters are godly. You can basically 4x the capacity of any belt. Incredible!
I didn't play it in this game but it's lovely looking at it.
Infinite power. Infinite minerals. 50% productivity smelters. You can pipe liquid metal everywhere. You can easily fill out a belt with basic metal components.
What else do you need ?
Biters in vanilla are nothing, nothing. Just build walls and minefields. You've got robots for that. It's a set of pretty simple blueprints you copy & paste. Terrain is flat, rocks dynamited.
Finally knuckled down and put together an actually good item quantity balancer (no mods, loads a train car with ~30 different items in specified quantities. Pretty simple. Subtracts what's in the buffer box from what's in the train, turns every negative smaller than -10value into 1, and puts that to the filter inserter. Inverse filter inserter on the other side, with smaller stack, and it does the job.) If you spam this and segment the logistic network (using the same algo) to push non-train stuff out networks and push normal items in, you can expand endlessly.
Hell with that you could expand endlessly even with Rampant as with nuclear shells cleaning up what's actually 'Deathworld squared' becomes a possibility, your wall just has to be high firepower enough to deal with inevitable massive attack Rampant loves to spring at you. Once you have nukes, blasting the entire area around your base with nuclear fire feels so, so satisfying. (have to do this manually, It's way too much of a waste, algo isn't made for nuclear shells).
The only downside is the UPS drops to 10 for 3 minutes every 45 minutes when Rampant is busily moving the kill counter into the half a million range. But the fireworks are epic.
In general, I strongly recommend using this over the "industry standard" Python-based setup, as the overheads of 1GB+ of random dependencies and interpreted language do tend to build up in ways beyond what shows up in benchmarks
Very true. Playing around with stable diffusion has made the impossible - made my windows seize up over memory, actual app crashes & need to restart the system more than every three weeks when the inevitable update happens.
I had to download rammap from sysinternals because it could delete leaked memory a1111 spilled in gigabytes every time a model was being swapped. Every ~50 mb of pics generated it will need restarting.
Maybe I should go to comfyUI.
The only real difference is, instead of conveyor belts that end, you need loops.
Everything on Gleba except ore decays into spoilage, which can be processed, rapidly & inefficiently into nutrients, which all the bio-reactors need to work, or turned into carbon & explosives.
All you need to do. And ofc, all the bioreactors require removing spoilage and putting in nutrients. And since sometimes a lot of stuff can spoil, long-handed inserters aren't the best. Actually, why didn't I just interleave the shit out of it.
...play play play, write down something and figure out what's probably a way better solution.
(scratches nose absent-mindedly) So what kind of SF reader are you?
I've read cca 400+ books on last count, most of them SF. Surely I could come up with a few recs.
Just burn it for electricity. I brought Tesla towers, they incinerate a megawatt each on standby. The giant crabs are not killable otherwise than rockets or electricity.
But you can process it all into carbon, which takes up less space and store it too. Even make coal out of it, really. Which you need to do anyway because of the giant crabs, which are very, very tough and armor-piercing rockets are really the only way to deal with them.
where everyone's fate is at the hands of a midwit apparatchik.
... who do you think caused European energy policy ?
Midwit unaccountable apparatchiks ruining entire continents is SOP. Germany's disastrous energy policy started when the fucking Greens got two secretaries or undersecretaries to the ministry of economy, iirc, cca 2000.
Try to show me Energiewende, based on wishful thinking, was sound policy. It wasn't. It was pie in the sky, cost must falls, we'll make it nonsense, that led to what everyone predicted. Sky high energy prices, burning more coal, spending megabucks on keeping standby plants running so you don't have brownouts.
Yet that doomed an entire continent. No one was ever asked.
I ask you again who in the US wanted infinity migration and 7% of population of Haiti moved in?
At least the CCP has somewhat sound priorities: having power and getting rich. Not turning China into Brazil with worse weather.
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Original Stalker was pretty brutal, don't you remember? I had a 'gaming' laptop and it ran like shit. I don't think that 'audience' played it around release.
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